Weapon Balance suggestions

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CandleJack

FNG / Fresh Meat
Dec 2, 2009
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1) The M14 isn't as awesome at close/midrange sweeping anymore (the laser is gone), but rather something for longrange combat (the SCAR's scope is added).
2) The SCAR is less about sniping (the scope is gone) and more about close/midrange sweeping and thick crowd cleansing (the M14's lasersight is added and it now pierces targets too)(EDIT: Note that the lasersight would have to be on 100% of the time, cuz it already has the toggle semi/auto on its secondary fire).
3) The AK is then the "average assault rifle" with no real special effect, but is the perfect average in terms of stats.
4) The Bullpup is then the "sniper assault rifle". Since it is somewhat weak (at least on HoE it is), it could get a slight boost in its headshot multiplier perhaps? From 1.1 to 1.25 or so?

EDIT:
Furthermore: Since the SCAR would now probably be considered much more powerful and useful (at its sweeping and crowdclearing role), how about increasing its weight to 7, while making the Bullpup only weigh 5? :)

I'd prefer something other than a CQC AimPoint on the M14 BBR. Maybe a Leupold or a Trijicon, not an RDS.

All for the SCAR-H's iron sights, though that would necessitate having to redesign it with a rear iron sight attached, and the front sight in the "up" position. I suppose that's not too much work compared to remaking it entirely.

Perhaps you could try this idea too:

beta_c-mag_with_scar__%283%29_sm.jpg


A C-mag instead of the normal magazine. Sadly that's a -L version but you get the idea.
 

Aze

Grizzled Veteran
Mar 19, 2010
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I'd prefer something other than a CQC AimPoint on the M14 BBR. Maybe a Leupold or a Trijicon, not an RDS.
Well i was more thinking of A scope, not necessarily the SCAR's aimpoint one. The main point was to give the SCAR the lasersight + piercing bullets, while removing its aimpoint for balance, and, to give the M14 any kind of scope, while removing the lasersight (plus the weight changes on Bullpup and SCAR for further balancing ofc)

Perhaps you could try this idea too:

beta_c-mag_with_scar__%283%29_sm.jpg


A C-mag instead of the normal magazine. Sadly that's a -L version but you get the idea.
How much does the C-mag hold? If it holds more than its current 20-25 bullet magazine, i think it would be a tad overpowered really.
 
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OCAdam

FNG / Fresh Meat
Apr 13, 2011
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Last time I checked, the C-Mag holds 100 5.56 rounds. Do they even make one for the 7.62x51 cartridge?
 

ph30nix

FNG / Fresh Meat
Dec 29, 2010
146
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Actually i don't know enough :(

personaly as long as i know basic care of and how to properly opperate and fire SAFETLY the majority of gun types im good.

i think only other thing id want to know is how to make one even a 6 shooter type. ya know just in case.......
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
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personaly as long as i know basic care of and how to properly opperate and fire SAFETLY the majority of gun types im good.

i think only other thing id want to know is how to make one even a 6 shooter type. ya know just in case.......

Yes, knowing the basics is very important. I'm sure not many here would know that you never point a gun at something unless you're intending to destroy it, or that you don't ride a slide/charging handle, or that you don't leave your finger on the trigger.

So.. something like this shotgun?:

2569287489_223f20da58_o.jpg
 

ljM

FNG / Fresh Meat
Sep 25, 2009
81
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Wigan, England
Anyone who can aim (IE me)

The unnecessary comment in brackets made me laugh ^^


I think you make some good points, especially with the aiming on dual pistols fixed by looking down one pistol. Though I prefer the gunslinger idea, clint eastwood style!

For others you aint looking at the bigger picture when considering changes. All of my opinions have pretty much been covered by other people, but I think everyone can agree KF still needs some sliggghttt alterations.
 

Rainydaykid

FNG / Fresh Meat
Jan 25, 2010
1,010
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Yes, knowing the basics is very important. I'm sure not many here would know that you never point a gun at something unless you're intending to destroy it, or that you don't ride a slide/charging handle, or that you don't leave your finger on the trigger.

So.. something like this shotgun?:

2569287489_223f20da58_o.jpg

Isn't that the long gun version of the Judge? Everything about the Judge I have heard sucks, it was a weapon looking for a reason to exist. It combines the worst factors of a shotgun and a revolver into one heavy, anemic package. The "shotgun" version might be better, with the longer barrel, and they make specific defense loads now for the shorter barrels, but I think I would prefer a Glock 19 with 115-125 grain hollowpoints over the Judge. It is lighter, more accurate, faster reload. It's also the gun I carry as well.

Also, the Thunder Five was the same concept, and existed before the Judge. A friend of mine had one years ago, and I had the chance to shoot it, wasn't particularly impressed.

As for the Beta C mags in 7.62 NATO, they are heavy, clumsy, and change the balance of the weapon. I would not want to carry one for any length of time. If you can't get the job done with a standard 20 round mag of ammo, you are probably going to die anyway. They mainly exist for range mall ninjas and emergency conversion of a full auto rifle into an LMG.
 
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ph30nix

FNG / Fresh Meat
Dec 29, 2010
146
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i must say that is one VERY intersting looking weapon, but the horror stories ive heard about the damage escaping gas can do during firing on a pistol of that type (people leaving their fingers/thumbs laying across the opening) i can only imagine the gas/pressure escaping from a shotgun shell.
 

Rainydaykid

FNG / Fresh Meat
Jan 25, 2010
1,010
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i must say that is one VERY intersting looking weapon, but the horror stories ive heard about the damage escaping gas can do during firing on a pistol of that type (people leaving their fingers/thumbs laying across the opening) i can only imagine the gas/pressure escaping from a shotgun shell.

It's a .410, not that great. It is by no means useless, but there are many better shotgun calibers, namely 20 gauge.

The gas escapes from the front of the cylinder, not the back, so it wouldn't be that big of an issue.
 

CandleJack

FNG / Fresh Meat
Dec 2, 2009
3,399
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Isn't that the long gun version of the Judge? Everything about the Judge I have heard sucks, it was a weapon looking for a reason to exist. It combines the worst factors of a shotgun and a revolver into one heavy, anemic package. The "shotgun" version might be better, with the longer barrel, and they make specific defense loads now for the shorter barrels, but I think I would prefer a Glock 19 with 115-125 grain hollowpoints over the Judge. It is lighter, more accurate, faster reload. It's also the gun I carry as well.

Also, the Thunder Five was the same concept, and existed before the Judge. A friend of mine had one years ago, and I had the chance to shoot it, wasn't particularly impressed.

As for the Beta C mags in 7.62 NATO, they are heavy, clumsy, and change the balance of the weapon. I would not want to carry one for any length of time. If you can't get the job done with a standard 20 round mag of ammo, you are probably going to die anyway. They mainly exist for range mall ninjas and emergency conversion of a full auto rifle into an LMG.

I don't know, but i like it because it looks like a good novelty gun.

Personally i'd really just like to shoot any gun, but lolaustraliangunlaws :(


I'd say that C-mags are everything you stated, but one more.
Spoiler!
 

Aze

Grizzled Veteran
Mar 19, 2010
1,423
522
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I don't know, but i like it because it looks like a good novelty gun.

Personally i'd really just like to shoot any gun, but lolaustraliangunlaws :(


I'd say that C-mags are everything you stated, but one more.
Spoiler!

It's actually one more thing:
It's unbalanced, in the overpowererd kind of way ;)
 

nutterbutter

FNG / Fresh Meat
Feb 8, 2010
2,017
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1. Dual-wielding needs to be improved. ATM it sucks.

2. Having a hand-cannon should REPLACE 9mm and add NO EXTRA WEIGHT instead of giving you an additional side-arm.

Have the machete REPLACE the knife (allowing you to run at "knife" speeds with it out) with no extra weight for the same reason.

3. Chainsaws shouldn't hamper your Berzerker bonus speed by default.

4. Lever-action-rifles should cost more; at present they are wicked-sickly powerful.

5. Do SOMETHING with the scar to make it more useful

I HATE it when devs leave a game "unfinished" before trying to get us to buy a replacement.

1) Dual wielding is /supposed/ to suck. That's the tradeoff for having double the ammo before reloading.

2) No. No. No. The 9mm is a good weapon and is useful.

3) Of course they should. Ever run with a chainsaw?

4) Yes they should.

5) SCAR is damn powerful and very useful. Put a decent commando with a single shot scar and red dot is a headshot gimme. If you think the SCAR isn't better than the AK, they you are using the SCAR wrong.

KF is far from "unfinished." KF is a great game with good balance and the devs are very generous with their time. They give away all of the DLCs and that is why I buy the char packs. And I even bought "The Ball" to support tripwire. And "The Ball" sucked but I'm still happy with my purchase.