Vote for what you want in the next patch

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Vote for what you want in the next patch

  • Increased performance (better fps , no stutter)

    Votes: 179 41.1%
  • better netcode

    Votes: 192 44.1%
  • Improve / ajustments to tanks

    Votes: 94 21.6%
  • more realistic weapon load outs

    Votes: 199 45.7%
  • More realistic weapon handling (sway for example)

    Votes: 172 39.5%

  • Total voters
    435

Cyper

Grizzled Veteran
Sep 25, 2011
1,291
1,005
113
Sweden
The weapon handling has to be improved a lot. I am not neccesary talking about sway while aiming though.
 

Sebuku

FNG / Fresh Meat
Sep 25, 2011
23
0
0
- Missed Sound Issues :)

+more realistic weapon load outs
+better netcode
 
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rechz

FNG / Fresh Meat
Aug 15, 2011
130
33
0
NETCODE.

Game runs well,stats work perfectly,I don't get crashes,no bugs experienced.

Only thing I want is to play with lower ping and better hit detection.
 

Mike 78

FNG / Fresh Meat
Sep 14, 2011
184
202
0
So you simply can't accept that I love the game and have tons of fun playing?

LOL!

I can't accept this game's quick death since nobody plays it online because, regardless of what you think of it, it's pretty damn boring/unbalanced/arcadish to most players.

Don't take my word for it, check the server browser.
 

Das Bose

FNG / Fresh Meat
May 8, 2009
1,572
867
0
Sunny Scarborough
I can't accept this game's quick death since nobody plays it online because, regardless of what you think of it, it's pretty damn boring/unbalanced/arcadish to most players.

Don't take my word for it, check the server browser.

Please don't tell me you are suggesting this game is dead?

/Me checks the server browser..... 2150 people currently playing. That's a hell of a lot more than nobody :)

I don't find it boring, balance is for cod type games and it is far from an arcade game.

I enjoy it a lot, and so do many others. You would do well to learn that not all people like what you like.



:rolleyes:
 
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Stahlhelmii

FNG / Fresh Meat
Aug 16, 2011
721
401
0
One other thing besides the poor post-patch performance and hit detection that should there is the server browser. Last night I had a hard time finding a game, went to recently played and there they all were. Just sayin' it oughta be there ... I still think the performance and hit detection are the two that HAVE to be done, as they're game breakers.
 

Dionysos

FNG / Fresh Meat
Mar 6, 2006
289
49
0
I want them to fix the spawn selection screen. It's driving me up the walls!

"I want spawn 2!"
RO2: **** you!
"I said I want spawn 2!"
RO2: FU!
...->infinity
 

Mike 78

FNG / Fresh Meat
Sep 14, 2011
184
202
0
Please don't tell me you are suggesting this game is dead?

/Me checks the server browser..... 2150 people currently playing. That's a hell of a lot more than nobody :)

I don't find it boring, balance is for cod type games and it is far from an arcade game.

I enjoy it a lot, and so do many others. You would do well to learn that not all people like what you like.



:rolleyes:

Saterday/sunday and weeknights are peak hours, 2150 is really not alot of players for a game that just came out. Considering that the online player number peaked at about 9000 this is a sharp decline and it hasn't stopped yet. Don't tell me you haven't noticed the ammount of empty servers besides the few 64 player servers. Saying that this game's online community is growing like a healthy game should 1 month after release is just false.

Besides, I could tell you the same thing ( not all people like what you like) but the difference between you and me is that actual stats and all the complaints on this here forum back my and not your opinion. Sorry, this game is not doing well. Maybe dying is a little too early but it certainly isn't doing well by any means.

In the end I want the same as you, I want this game to be succesfull while being fun for most people in the process. I payed for it as well so I don't see why I should accept the state of the game just because you like it, broken and watered down as it is.

I just don't see why they had to let go of the original gameplay concept and make it another CS clone on steroids.
 
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Falkenhorst

FNG / Fresh Meat
Mar 12, 2011
241
197
0
Hit detection , hit detection, hit detection , hit detection
This.

Plus, the option to bind first person cover to different a key. I can't how many times I've tried to pick up a weapon or give an MG ammo only to take cover on the nearest object.
 

Thaelyn

FNG / Fresh Meat
Jun 19, 2011
298
97
0
Tulsa, Ok
Saterday/sunday and weeknights are peak hours, 2150 is really not alot of players for a game that just came out.
I think you're failing to consider something in your evaluation here. While it's true that 2150 is a low number for a mainstream game that's only a month old, HoS is not a mainstream game. Despite the complaints of many RO1 veterans, this game is far from the arcade experience that your average CoD or BF player will be attracted to (i.e. not a fast enough pace, unforgiving of screw ups, the fact that you can be killed in one shot by any weapon as opposed to only sniper rifles (and the fact that there's only one or two sniper rifles per side)). . This is a niche title with a vastly smaller audience. That being the case, I don't personally think 2150 is a particularly low number of players. I will admit, however, that HoS is my first venture away from the arcade style shooters so my opinion may not be well enough informed on such matters. This fact does, in my opinion, give me some semblence of credibility in saying that this game isn't the arcade CoD clone so many people are accusing it of being (because I just came from those games).
Considering that the online player number peaked at about 9000 this is a sharp decline and it hasn't stopped yet. Don't tell me you haven't noticed the ammount of empty servers besides the view 64 player servers. Saying that this game's online community is growing like a healthy game should 1 month after release is just false.
This goes back to the above, in my opinion. How many of those 9000 were people looking for CoD/BF gameplay and found that the game wasn't for them? I think you're making quite the assumption that the game lost 7000 players due to it's issues. There's no denying that the launch had it's issues, but I think the vast majority of the decline in player numbers can be attributed to people wanting the game to be the arcade shooter that it clearly is not.

Besides, I could tell you the same thing ( not all people like what you like) but the difference between you and me is that actual stats and all the complaints on this here forum back my and not your opinion. Sorry, this game is not doing well. Maybe dying is a little too early but it certainly isn't doing well by any means.
I do think it's far too early to proclaim that the game is dying simply because of the fact that the audience is as narrow as it is. I also believe that ironing out the remaining issues and mods beginning to crop up (once the full SDK is in people's hands) will bring back some of those players who have left for the time being.

In the end I want the same as you, I want this game to be succesfull while being fun for most people in the process. I payed for it as well so I don't see why I should accept the state of the game just because you like it, broken and watered down as it is.
A fair point, to be sure. It is, however, very easy to depart from reasoned criticism and ideas into the realm of vitriolic hyperbole. Unfortunately I see far more of the latter than the former around here.

I just don't see why they had to let go of the original gameplay concept and make it another CS clone on steroids.
Can't comment on this with any authority. From the extremely small amount of time I messed around with RO:Ost, I don't know that I think they "let go of the original gameplay concept" so much as expanded upon it. Not everyone will agree with the way they've done so, but I don't see it as an abandonment of the idea of RO1, personally.

Of course, you're more than free to dismiss my opinions as an RO noob ;)
 

Das Bose

FNG / Fresh Meat
May 8, 2009
1,572
867
0
Sunny Scarborough
Saterday/sunday and weeknights are peak hours, 2150 is really not alot of players for a game that just came out. Considering that the online player number peaked at about 9000 this is a sharp decline and it hasn't stopped yet. Don't tell me you haven't noticed the ammount of empty servers besides the few 64 player servers. Saying that this game's online community is growing like a healthy game should 1 month after release is just false.

Besides, I could tell you the same thing ( not all people like what you like) but the difference between you and me is that actual stats and all the complaints on this here forum back my and not your opinion. Sorry, this game is not doing well. Maybe dying is a little too early but it certainly isn't doing well by any means.

In the end I want the same as you, I want this game to be succesfull while being fun for most people in the process. I payed for it as well so I don't see why I should accept the state of the game just because you like it, broken and watered down as it is.

I just don't see why they had to let go of the original gameplay concept and make it another CS clone on steroids.

There are more than enough players and servers, and I play daily. The only people who think otherwise are the drama queens in the forum.

I never said or suggested you should accept the game as is if you don't like it, but whining about it and trying to suggest nobody plays it online is simply sour grapes and has no basis in fact.

If I don't like a game I've bought, I stop playing it and go and do something else. It seems you hang around the game's forum and make stuff up to ease your angst.

CS clone? Now I know you're a troll :rolleyes: