+++suggestion for overall gameplay
-have a set time for each wave, the only reason to want to play this mod would be to kill other human players, so why not make the focus for specimens to attack quickly and humans to just do their best to survive. if they managed to kill the specimen for the wave, then the human specimens gotta get their act together
-respawn immediateley after you die as a specimen

? if this isnt already there
-Being a fleshpound can be more fun if you need to time a key or a mouseclick to when you are damaged, giving the rage ability more sense right? this is good for testing the patience of a fleshpound player and giving the human side more time to regroup or run when they see the FP,autorage can be triggered before dying because of gradual hp depletion or something
-same kind of gameplay for a scrake maybe
-maybe have bloats explode themselves as a secondary attack

?
+++suggestion for patriarch gameplay
-make it so that going invisible and running at the nearest human player is a single attack, for example. i press i dunno the key to drop my weapon or flashlight key and the patriarch runs cloaked to an autotarget similar to fleshpound, good for one strike
-for Hp, why not have health gradually go down so that the player will NEED to heal but keep attacking at a steady pace
++++++++++++++things id like to keep in mind or see as i am playing this
-This isnt the normal wave based killing floor gametype anymore it is definitly a survival/offensive feel now
-when i am playing as a specimen i dont need to plan or think too much with the rest of my team, killing floor isnt a game where you get trapped on purpose or need to survive quick guerilla tacticts. it should be about a player just needing to get through Sh*t hitting the fan, and the specimen players just providing the pressure that kills the human team. a specimen player should not be focused on "GETTING THAT KILL" he/she should be working with the bots setting up for a siren flank or just be a distraction
the bots are your team too
thanks for your time
