Thats it, just nope?
No I just wanted to be absolutely sure that you're interested in talking about it so I only said "nope" to see if you'd quote me.
Well to each his own I guess.
For me, I find that camping is easy, as long as the team knows their function, the same can also be said for zerker teams though.
Yes. Both are pretty easy. KF isn't a very difficult game, but I was never making a claim about this. Some people were I guess.
I'm comming up on 1500 hours played, and to me, zerking takes more talent, thinking, and adapting then camping.
I disagree, I'll tell you what I think in the next quote.
If you are camping, and the SS misses the FP, then the Suppodt and or demo can deal with it, if the choke point starts getting over run, then Demo can blast it, or a couple of supports can unleash a furry of buckshot killing anything in front of them, etc.
Well, here's the way I see it. When you zerk-kite, your team composition is usually 4 berserkers, 1 medic, and maybe either 1 more berserker or some other class. Either way, it's clear that if that one other player attempts to camp, he will get destroyed because since he specializes in some role (for example, if he was a commando he'd be good for trash), the second a specimen came along that he was not able to deal with, he would either have to run or be killed, the former being something he would no doubt have trouble with due to not having all the zerk-specific advantages.
But forget that. Let's focus more on the zerk-team itself. Each member of the team is doing the same role - you're all running about chopping stuff up with your swords and your axes. The point is, no one member is very necessary as long as at least one of you survives because each member can fulfill the role of the rest of the team. To me at least, this doesn't sound very conducive to teamwork, if you know inherently that having your teammates survive isn't actually important. In a camp game, for example, you NEED everyone to survive. If the SS dies, you can't kill scrakes. If you demoman dies, FPs become harder to kill. If the support or commando die, it becomes harder to deal with trash.
Then there's also the part about how challenge creates fun. In a zerk-kite game, your #1 answer to 3 fleshpounds, 2 sirens and a husk is to run. Who would blame you, it's clearly the most logical option. What will the camp-team do though? They have less time to think of a strategy, less leeway in terms of dealing with it, and if they mess up (and as I said before, one of the specialists dies), they are almost guaranteed to lose. Suppose that the berserker team messes up and everyone but 1 berserker dies, then what? No problem, that berserker will kite the remaining specimens with ease and win the wave. I don't see this happening on a camp-team, but I'm not very concerned with "winning", just the fact that you attribute more skill to the clearly less skilled approach.
Mind you, I'm not calling berserkers unskilled, just less so than campers. It's a poisoned well argument anyway since "campers" is a stupid term in this context since really it's one of the only two ways to play this game. Whatever though. Also, the next time you get 2 FPs and a siren, try as you've stated and spam your AA12 or HSG, see what happens.
I still play with other than zerk classes sometimes, and to me, it's nothing more than simple point and click.
Well... that's what zerking is too. I don't think you meant this very seriously though
If some of you want to call kiting an exploit, then fine call it that. But is it anymore an exploit than funneling them into a tight area, such as a hallway, or single doorway? IMO, no it's not, as both systems are taking advantage of the game mechanics to benefit the play style. Keep in mind that when things fall apart, 99% of the time, the gun classes will attempt to kite the zeds, rather than stand thier ground. So on one hand many call it an exploit, but as soon as the situation deems it necessary, many of the same people calling it an exploit use it.
Nono. I'm not in that "kiting is exploiting" group. Those people are dumb. But as far as your argument here goes, you're telling me that two wrongs make a right. Suppose that I were to think that kiting is an exploit and would give you the burden of proof in disproving the claim. Would it make any sense, in terms of defending kiting, to simply tell me that I do it too? It might make me seem like a hypocrite but it wouldn't do you much good otherwise. Anyway this is irrelevant since kiting isn't an exploit, I really don't understand why people think it is.
Seems some people want to have their cake and eat it too.
Cake is delicious and you're silly for suggesting otherwise.