• Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/

Code Using Interactions

dirtybugs2

Member
Jun 6, 2013
6
0
Im playing with using interactions - Works great except im stuck on how to pass replicated variables to the client and have the Interaction access them and display them.

Being a client side only class - is it possible to use replication and call a server Func - This is probably more a question on replication than it is for Interactions - Whats the best or most appropriate way to pass new info to the client so that the Interaction can access it and display it

I have a Mut that creates the Interaction through a Simulated Tick Func - And that part works fine as long as the data to be displayed already exists in the Interaction Class

What about new data ? - Maybe SubClass the GameReplicationInfo and pass what is needed through that ???