Commando:
USELESS SKILL:
Probably useful for its switching speed, nothing more than that (nobody uses pistols on higher difficulties)
SWAT:
LESS USEFUL:
This is ΝOT USELESS, but controller players on console and PC have some difficulty using this because of the difficulty to aim using this (since zeds move too quickly on HOE and Suicidal)
USELESS:
LESS USEFUL SKILL:
SWAT have relatively lightweight weapons and can carry up to 3 SMGs.
ammo is not the issue here and this skill is more useful as a passive skill for the SWAT and can be replaced with something else
USELESS SKILL:
This skill is really useless after wave 1 or 2 I guess? (it gives 75 dosh but nothing more)
This is pretty useless on higher difficulties, unless you're starting the game with some armor and then you change it
(something that other players exploit)
Survivalist:
LESS USEFUL SKILL:
This maybe useful for running away from bosses, but having a melee weapon without the buff (parry) from berserker is not helpful since there's no regen there and you can't heal yourself every 7.5 seconds like medic training does, or the Vampire (+4 hp for every kill ) like the berserker has
Gunslinger:
USELESS SKILL:
You can almost one shot every small zed with a headshot!
Even if someone does hit arms and legs they wouldn't be able to use Rack em up or skullcracker which are important for the Gunslinger
Sharpshooter:
LESS USEFUL:
One extra grenade or some extra ammo is not that useful, especially that you find ammo boxes on later waves and Boss waves
Demolitionist:
Should be more like a Passive skill? maybe have something more useful since I can really wait for her to finish screaming or bash her to stop her.
Support:
USELESS SKILL:
Support already has 500% shotgun penetration, this isn't beneficial most of the time because most of the Support's weapons are shotguns.
USELESS SKILL:
Probably useful for its switching speed, nothing more than that (nobody uses pistols on higher difficulties)
SWAT:
LESS USEFUL:
This is ΝOT USELESS, but controller players on console and PC have some difficulty using this because of the difficulty to aim using this (since zeds move too quickly on HOE and Suicidal)
USELESS:
LESS USEFUL SKILL:
SWAT have relatively lightweight weapons and can carry up to 3 SMGs.
ammo is not the issue here and this skill is more useful as a passive skill for the SWAT and can be replaced with something else
USELESS SKILL:
This skill is really useless after wave 1 or 2 I guess? (it gives 75 dosh but nothing more)
This is pretty useless on higher difficulties, unless you're starting the game with some armor and then you change it
(something that other players exploit)
Survivalist:
LESS USEFUL SKILL:
This maybe useful for running away from bosses, but having a melee weapon without the buff (parry) from berserker is not helpful since there's no regen there and you can't heal yourself every 7.5 seconds like medic training does, or the Vampire (+4 hp for every kill ) like the berserker has
Gunslinger:
USELESS SKILL:
You can almost one shot every small zed with a headshot!
Even if someone does hit arms and legs they wouldn't be able to use Rack em up or skullcracker which are important for the Gunslinger
Sharpshooter:
LESS USEFUL:
One extra grenade or some extra ammo is not that useful, especially that you find ammo boxes on later waves and Boss waves
Demolitionist:
Should be more like a Passive skill? maybe have something more useful since I can really wait for her to finish screaming or bash her to stop her.
Support:
USELESS SKILL:
Support already has 500% shotgun penetration, this isn't beneficial most of the time because most of the Support's weapons are shotguns.
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