Update soon

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_Dariuszek_

FNG / Fresh Meat
Jan 10, 2011
616
317
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I think it means you can manually reset your stats, rather than that you have to.

I don't have to reset stats even If stats do not work correctly?
Thank you for your help...

Why would you _have_ to reset your stats..? Think about it.

Becouse my stats do not work well.
Also I do not want to have equipment that I not deserved.
Do not forget that there are still honest people!
"Think about it"
 

I. Kant

FNG / Fresh Meat
Apr 9, 2007
1,516
286
0
Darek: Tak, ja to resetowałem przez ten plik .ini. Tyle tylko, że teraz będzie ta opcja bezp. z gry.
 

_Dariuszek_

FNG / Fresh Meat
Jan 10, 2011
616
317
0
@I. Kant ja wiem, że istnieje taka możliwość, ale moje statystyki zostały zresetowane podczas globalnego resetu. Zaczynałem od zera tak jak wszyscy. Niestety jak widać nie dla wszystkich reset się powi
 
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vyyye

FNG / Fresh Meat
Aug 13, 2011
333
149
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I don't have to reset stats even If stats do not work correctly?
Thank you for your help...



Becouse my stats do not work well.
Also I do not want to have equipment that I not deserved.
Do not forget that there are still honest people!
"Think about it"
What are you asking? Yes, if you want to reset your stats you have reset your stats manually, not very hard to deduce.
 
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Richey79

FNG / Fresh Meat
Dec 13, 2009
512
202
0
Some nice changes.

From the changelog, if there's any semblance of sanity in Steam's update protocol, this really doesn't need to be bigger than 300MB.

Please, for the love of :IS2:


 

PUTZ

FNG / Fresh Meat
Nov 21, 2005
4,563
634
0
Baltimore, MD, USA
Eh?

The last patch listed various performance tweaks!? :confused:

I'll be more clear. If it says you should be gaining performance (as the previous patch did) then you should gain performance. If it says we haven't touched performance (as this coming patch) then we haven't touched performance.

If you lose performance with this patch, it's a miracle.
 
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Das Bose

FNG / Fresh Meat
May 8, 2009
1,572
867
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Sunny Scarborough
I'll be more clear. If it says you should be gaining performance (as the previous patch did) then you should gain performance. If it says we haven't touched performance (as this coming patch) then we haven't touched performance.

If you lose performance with this patch, it's a miracle.


Right, it makes sense now. I haven't had any real performance issues personally, I just misunderstood what you were saying :cool:
 

Buzzles

FNG / Fresh Meat
Oct 10, 2011
152
45
0
U.K.
Stats saving after each round?

Thank the stars.

Can I ask what the logic was behind the decision for it to be end of match only barring the idea that it would make people stay to the end?
 

wooki

FNG / Fresh Meat
Sep 22, 2011
150
30
0
hhgallery.blogspot.com
Damn right I'm a fanboy. I wasn't before RO2 but this war of attrition towards bugs in the face of heavy troll artillery has truly made me respect the TWI-crew.
I salute you :IS2:
 

Rotaugen2009

FNG / Fresh Meat
Aug 22, 2011
121
32
0
Stats saving after each round?

Thank the stars.

Can I ask what the logic was behind the decision for it to be end of match only barring the idea that it would make people stay to the end?

This is a big fix for me. As a dad of two, it's hard to be sure I make the full hour that all the rounds can take.
 

G_Sajer

FNG / Fresh Meat
Sep 4, 2011
2,389
132
0
Minnesota
-Fixed a bug which would sometimes cause the first click (fire, alt fire, or
ironsights) after respawning to not register.
-------------------------------------------------------------------------------------

Yeah, I've fallen victim to that issue. That is a good correction. Bravo.
 

Ragga

FNG / Fresh Meat
Sep 17, 2011
13
2
0
So when I pull the trigger at the beginning of a game or spawn a BULLET will fly!!! YES!!! Was the only real annoying bug that was truly affecting me!

you line it up... you see his head in your sights... you squeeze the trigger... and... ... ... nothing, not even a click. :D
 

MrHello

FNG / Fresh Meat
Sep 2, 2011
537
122
0
Big shame that it's not a performance fix :( really upsetting. Still waiting for the stutter to go, so I don't have to be on edge while playing.
 

PUTZ

FNG / Fresh Meat
Nov 21, 2005
4,563
634
0
Baltimore, MD, USA
Can I ask what the logic was behind the decision for it to be end of match only barring the idea that it would make people stay to the end?

Partly a performance issue (saving 64 players' stats all the time will give a hit to server performance) and partly a steam stats saving issue. They had to fix a little bug on their end.
 

MrHello

FNG / Fresh Meat
Sep 2, 2011
537
122
0
Partly a performance issue (saving 64 players' stats all the time will give a hit to server performance) and partly a steam stats saving issue. They had to fix a little bug on their end.

So, that indicates that possibly, this could fix up a few latency issues on particular servers?

Why not just make the client request the server to save their stats on quit?

UDK uses an event system, right?

P.S I remember getting team killed by you on a server :p (my claim to fame)
 
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