Update soon

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ForceRecon569

FNG / Fresh Meat
Aug 18, 2011
54
37
0
FROM RAMM

Everyone,

We've discovered an issue with the update in our final testing, so we'll now
be pushing this update until tomorrow morning. FYI here is the changes the
update will include:

-Fixed a bug which would sometimes cause the first click (fire, alt fire, or
ironsights) after respawning to not register.
-Player stats will now save at the end of each round in addition to the end
of the match.
-Minor tweaks to the high end of the honor level ranking. While some very
high level players may notice an honor level change their earned XP is
unaffected by this update.
-There is now a console command for any players wishing to manually do a
stats reset. The command is 'ResetStats' and must be followed by your steam
nickname for confirmation (in quotes, case sensitive) <ResetStats
"SteamNickname">. The .ini setting for resetting stats has been disabled to
prevent any accidental resets.
-Fixed a problem with music in countdown where the morale state (and music)
would jump around and transition too often.
-Fixed neutral objectives showing up in the compass as Allied objectives.




HAHAHAH BEAT YOU GUYS AT TW i think...
 
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PUTZ

FNG / Fresh Meat
Nov 21, 2005
4,563
634
0
Baltimore, MD, USA
It's not a performance patch. If people somehow lose or gain performance from this patch (or the previous ones, for that matter), you have some other issue with your system+ro2 that is affecting it.
 
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passer

FNG / Fresh Meat
Sep 15, 2011
173
3
0
FROM RAMM
-Minor tweaks to the high end of the honor level ranking. While some very
high level players may notice an honor level change their earned XP is
unaffected by this update.

Hmm me and a few guys are already around Honor 70 with maxed out weapons, and yes we played properly on 64 man servers and did not cheat. I will surely be upset if this messes up my levels. For the past 3 matches it didnt save my stats so I dont know what to expect on this one to be honest.
 

Arkhell

FNG / Fresh Meat
Sep 15, 2011
44
10
0
It's not a performance patch. If people somehow lose or gain performance from this patch (or the previous ones, for that matter), you have some other issue with your system+ro2 that is affecting it.


everything was fine for me untill alst patch broke my server browser -_-'
 

Graphic

FNG / Fresh Meat
Aug 2, 2006
470
241
0
Nevada
-Fixed a bug which would sometimes cause the first click (fire, alt fire, or
ironsights) after respawning to not register.

-Player stats will now save at the end of each round in addition to the end
of the match.

-There is now a console command for any players wishing to manually do a
stats reset. The command is 'ResetStats' and must be followed by your steam
nickname for confirmation (in quotes, case sensitive) <ResetStats
"SteamNickname">. The .ini setting for resetting stats has been disabled to
prevent any accidental resets.

nice.gif
 
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Das Bose

FNG / Fresh Meat
May 8, 2009
1,572
867
0
Sunny Scarborough
It's not a performance patch. If people somehow lose or gain performance from this patch (or the previous ones, for that matter), you have some other issue with your system+ro2 that is affecting it.


Eh?

The last patch listed various performance tweaks!? :confused:

Stability & Performance
- Major optimization pass on all maps should increase performance across the board
- Reduced Alt-Tab crashing
- Fixed post-processing preset resetting itself in the video settings menu
- Fixed glowing outline/rainbow colors around the screen for certain machines
- Fixed a bug causing all audio to cut out after a map change
- Graphical improvements to environments, weapons and vehicle interior - areas or vehicles/weapons not in direct sunlight now have working specularity which will help make normal maps more visible and textures to look less flat
- New Umbra release and optimization
- General CPU optimizations
How can you say people should see no change in performance, or that they have a system problem if they do see an increase or decrease???
 
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