Hello Killing Floor Community,
After over 4+ years of content support for Killing Floor 2 since Early Access launch, it has been our pleasure to provide continuous features, weapons, maps, modes, zeds, and more at no cost to you. Along with that, we have provided numerous cosmetics, characters, weapons skins, emotes and FX packs through Zedconomy system that with your financial support has enabled us to continue supporting the game with free seasonal updates and hotfixes for these many years.
As we have looked at the life cycle of the game, we strived to look at new ways that will enable the game to live on and grow well into the future. With where we are with the project, we know there's a hungry desire for everything featured in Killing Floor 2. While the updates have all been free in terms of features, weapons, zeds, maps, etc, the cost of development has certainly been anything but. Ultimately, that status quo of our current strategy cannot sustain the current level of support that you have all grown accustomed to without a major shakeup. After multiple months of internal debate and investigation, we came to two paths forward:
As huge fans of the game ourselves, the thought of scaling back what we could build, create, and offer would have disappointed us just as much as we felt it would have disappointed you. That left us with doing what we know will be more controversial but we feel in the long run will enable us to better service the game.
So what does that mean in practicality? This means starting with our next content update all-new weapons will be sold as DLC along with 5 Unique Weapon Skins custom made for the weapon at a price of $9.99 SRP. We know that this news is going to come with a lot of concerns so we would like to get out in front and address some of the obvious questions:
Additionally, all Paid Weapons will work with the existing Shared Content system for Multiplayer Servers in which if one player owns a Paid Weapon on a server all other players will have access to that weapon within the match to prevent any possible gameplay discrepancies.
Finally, we will be committed to continuing to balance these weapons among others within subsequent updates and patches for the life of the game.
We feel we needed a price that is in line with our other cosmetic items such as outfits, characters, FX packs, and skin packs that also gives us the best opportunity to fill the needs to enable us to sustain long term support of the game. As an added value, each Weapon will come paired with 5 unique mint weapon skins that will let you visually differentiate them to your liking.
While we recognize as a team this news is bound to come with many strong emotions, we hope you now understand the rationale of this decision for the future of Killing Floor 2 and that you'll continue to support us and the game. The support and continued commitment to the game from the community is an essential part of its success and what drives us to keep making new awesome gameplay and content for you to enjoy.
See you all on the Killing Floor.
David Amata
Product Lead of Killing Floor 2
After over 4+ years of content support for Killing Floor 2 since Early Access launch, it has been our pleasure to provide continuous features, weapons, maps, modes, zeds, and more at no cost to you. Along with that, we have provided numerous cosmetics, characters, weapons skins, emotes and FX packs through Zedconomy system that with your financial support has enabled us to continue supporting the game with free seasonal updates and hotfixes for these many years.
As we have looked at the life cycle of the game, we strived to look at new ways that will enable the game to live on and grow well into the future. With where we are with the project, we know there's a hungry desire for everything featured in Killing Floor 2. While the updates have all been free in terms of features, weapons, zeds, maps, etc, the cost of development has certainly been anything but. Ultimately, that status quo of our current strategy cannot sustain the current level of support that you have all grown accustomed to without a major shakeup. After multiple months of internal debate and investigation, we came to two paths forward:
- Significantly reduce the amount we can provide each update to better match its projected return
- Find new sources of revenue for the project that goes beyond the Zedconomy system will enable us to maintain our current level of update quantity and scope.
As huge fans of the game ourselves, the thought of scaling back what we could build, create, and offer would have disappointed us just as much as we felt it would have disappointed you. That left us with doing what we know will be more controversial but we feel in the long run will enable us to better service the game.
So what does that mean in practicality? This means starting with our next content update all-new weapons will be sold as DLC along with 5 Unique Weapon Skins custom made for the weapon at a price of $9.99 SRP. We know that this news is going to come with a lot of concerns so we would like to get out in front and address some of the obvious questions:
- Will these weapons have any advantages over existing free weapons (i.e. Pay to Win)?
Additionally, all Paid Weapons will work with the existing Shared Content system for Multiplayer Servers in which if one player owns a Paid Weapon on a server all other players will have access to that weapon within the match to prevent any possible gameplay discrepancies.
Finally, we will be committed to continuing to balance these weapons among others within subsequent updates and patches for the life of the game.
- How will I be able to know if I like the weapon before I buy it?
- Why weapons and that price?
We feel we needed a price that is in line with our other cosmetic items such as outfits, characters, FX packs, and skin packs that also gives us the best opportunity to fill the needs to enable us to sustain long term support of the game. As an added value, each Weapon will come paired with 5 unique mint weapon skins that will let you visually differentiate them to your liking.
- Does that mean if I don't buy these weapons, I'll never get a new weapon in Killing Floor 2 to play with?
- Why not sell [X] and not weapons?
- Does this mean you are getting rid of the Zedconomy System?
- What does this mean for other future content (maps, modes, bosses, etc)?
- What does this mean for modding?
While we recognize as a team this news is bound to come with many strong emotions, we hope you now understand the rationale of this decision for the future of Killing Floor 2 and that you'll continue to support us and the game. The support and continued commitment to the game from the community is an essential part of its success and what drives us to keep making new awesome gameplay and content for you to enjoy.
See you all on the Killing Floor.
David Amata
Product Lead of Killing Floor 2