Hi All,
I am getting into level design and have a few ideas for a RO infantry level. I progressing well with Jason Busby's Art of Level Design and can access existing ut2004 maps 50Mb+ with ease.
However, whenever I attempt to load an RO mod level (not retail) to explore I get the following errors - any ideas why? Any advice gratefully received.
Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2522 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5950 Ultra (8198)
Bad import index 2404/96
History: IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Package.LinkerLoad187 4620534)) <- UStruct::Serialize <- (Class myLevel.ROObjTerritory3) <- UState::Serialize <- UClass::Serialize <- (Class myLevel.ROObjTerritory3) <- LoadObject <- (Class myLevel.ROObjTerritory3 4620534==4620534/20774194 4620514 217) <- ULinkerLoad:

reload <- PreLoadObjects <- UObject::EndLoad <- UObject::LoadPackage <- UEditorEngine::Exec_Map <- UEditorEngine::Exec <- (MAP LOAD FILE="C:\UT2004\RedOrchestra\Maps\RO-BaksanValley.ut2") <- UUnrealEdEngine::Exec <- FileOpen <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
Then this appears when I select ok in the error dialogue:
Build UT2004_Build_[2005-11-23_16.22]
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2522 MHz with 511MB RAM
Video: NVIDIA GeForce FX 5950 Ultra (8198)
Assertion failed: Actors(1)->Brush!=NULL [File:c:\ut2004build\ut2-code\engine\inc\UnLevel.h] [Line: 430]