Well hello there everyone. I have been hard at work learning the SDK and this is my new creation. A map most will know by name, UT's Deck16!
So this will be my 3rd map since the release of KF2 EA. I have never made maps before so this was a whole new adventure for me. I can say I am really liking it. It is a lot of fun, and I feel has really taught me a thing or two about patience

Ok enough of that, ON TO THE MAP
Unreal Tournaments - Deck 16 V2 (UT_Deck16) @
http://www.mediafire.com/download/xdkc2qooucbua8u/KF-UT_Deck16_V2.rar
Update Log:
Update V2:
-Added a ton more zombie nav points so they dont go in line everywhere (due to the map, there going to in a way no matter what)
-NEW 2ND ELEVATOR that goes from one of the long side halls all the way up above the highest point. This allows the zeds to jump down behind you if you choose to camp the top area. Players can go up too, but I dont recommend it(once heavy's come out they will trap you up there, or you fall to your death)
-Fixed(I think) the elevator switching direction before making it to its floor. It still happens the odd time. But its significantly reduced.
-Added more zed spawns in general
What is there to say, its Deck16

There are three and a half levels and four bridges. I took a little extra time to add in the lower area. And thanks to a suggestion by someone in the forums I figured out how to create elevators. So YES, the map has a elevator the YES both works for the players and the zombies.
Most of the platforms allow you to jump down to lower levels (tanking damage if your not careful) allowing you a great amount of movement. There are a few locations being volume blocked off but that is due to bugs/ai issues(ALL bridges allow you to jump).
I had started with the plan to make the side halls a train station with tracks. But my inexperience proved to much, and I abandoned that idea (perhaps in the future when I know more). Instead I went for a half built tunnel system with obvious signs of construction still taking place.
Final Thoughts:
I put a lot of effort into this. And even after all that effort its still not even close to what some map makers can do. But with my very limited experience I think I have put together a pretty decent little map. That with YOUR feedback I can hopefully make even better as time goes on. I know a few places are stale and bland. I will add to those areas as I release future updates to fix bugs you all find. But that about does it. Enjoy the map everyone. And remember. Feedback is GREATLY appreciated.
Screenshots:
http://s5.postimg.org/rr7z9y25j/KFGame_2015_05_02_17_32_26_421.png
http://s5.postimg.org/4fjvkunvr/KFGame_2015_05_02_17_33_10_014.png
http://s5.postimg.org/6iuasinon/KFGame_2015_05_02_17_33_39_740.png
http://s5.postimg.org/pldoffyp3/KFGame_2015_05_02_17_49_56_693.png
http://s5.postimg.org/5phozwhnr/KFGame_2015_05_02_17_50_11_867.png
