Zeds Getting Stuck (Heh, Stupid Monsters)
Zeds Getting Stuck (Heh, Stupid Monsters)
I'm sure a lot of people noticed this already, but large Zeds get stuck in the holes above the starting area. Here's a screen (Sorry it is kind of hard to see the FP in the screen):
Also, since the map has many hallways, I would suggest you plop down some ventilation shafts, or something of the like, for Zeds to ambush people from.
Also, also; the Zeds keep getting stuck on the wider elevator, when players are on the bottom floor.
Perhaps, instead of a working elevator, you could have the elevator destroyed in a certain way that creates ramps and stairs leading up made from its debris, (just a thought).
All in all, it is a fun map to play.
Just needs a little polishing, and more Zed spawns, in my opinion.
Cheers.