Hi, I've stumbled upon a couple of frustrating problems that has occoured since the latest update.
First of, I hadn't played the game for a couple of days pre the update that came in Friday I think? It ran fine, nice and smooth FPS and so on; but when I wanted to play it 1-2 days after the update I noticed that the overall FPS had been reduced by an unknown reason... The mous-movements feels very slow and unresponsive as opposed pre the update when everything was responsive. Same goes while playing the game, I notice that the quality of the FPS has been reduced there aswell... It got me to think that maybe the update has something to do with it?
This leads me to my second problem; I went on the display-settings to hopefully find a solution to the problem by 'tweeking' and experimenting with the settings and I might've pressed the wrong button so to speak... I think I changed the render-device from Direct 3D 9.0 to Software; this resulted with that when I tried to start up the game after the setting-chenge I got this error-message:
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.1 (Build: 7600)
CPU: AuthenticAMD Unknown processor @ 2700 MHz with 4094MB RAM
Video: No Video
General protection fault!
History: UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
So I've tried to verify the game-cache and defrag with no success...
So I need help to start up the game and to fix the reduced FPS!
Thanks in advance, SpitzerYB
First of, I hadn't played the game for a couple of days pre the update that came in Friday I think? It ran fine, nice and smooth FPS and so on; but when I wanted to play it 1-2 days after the update I noticed that the overall FPS had been reduced by an unknown reason... The mous-movements feels very slow and unresponsive as opposed pre the update when everything was responsive. Same goes while playing the game, I notice that the quality of the FPS has been reduced there aswell... It got me to think that maybe the update has something to do with it?
This leads me to my second problem; I went on the display-settings to hopefully find a solution to the problem by 'tweeking' and experimenting with the settings and I might've pressed the wrong button so to speak... I think I changed the render-device from Direct 3D 9.0 to Software; this resulted with that when I tried to start up the game after the setting-chenge I got this error-message:
Build UT2004_Build_[2004-11-11_10.48]
OS: Windows NT 6.1 (Build: 7600)
CPU: AuthenticAMD Unknown processor @ 2700 MHz with 4094MB RAM
Video: No Video
General protection fault!
History: UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine <- FMallocWindows::Free <- FMallocWindows::Free
So I've tried to verify the game-cache and defrag with no success...
So I need help to start up the game and to fix the reduced FPS!
Thanks in advance, SpitzerYB