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Ultramar : Portuguese African Combat

Faneca

Grizzled Veteran
Sep 16, 2010
1,150
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Portugal
ultramar2.jpg

Ultramar : Portuguese African Combat is a up coming MultiPlayer mod for the awsome Red Orchestra 2 : Heroes of Stalingrad that focuses on the Portuguese Colonial War in Africa.

Salazar responde
 
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Features

Classes - Different classes to mimick actuall combat during the war. Classes range from Infantry to Machine-Gunner, Support (aka "Combat Mule"), etc.

Veteran System - Like the RO2:HoS Hero system, Veteran players will become a serious danger to the enemy. Their presance in a objective being captured increases the capture speed by 20%, for example, along with other bonuses.

Battle Promotions - Desperate times call for desperate measures. If your team is taking a beating and you are being a good team player (no friendly fire, ressuplying teammates, warn squad of spoted enemis, etc.), you can select one of the full classes to help support your team and grab the victory.

Realism - Weapons and players behave in a life-like fashion to enhance the gameplay experience.

Battle Simmetry - Not all wars are fought by nations of similar power and tactics, and the Colonial War is no exception. Server admins can select from 2 options : Simetric (both teams have same amount of reinforcements) or Assimetric (Portuguese Armed Forces have a significant smaller amount of reinforcements but communicate a lot faster and use Anti-Material equipment faster)

Spawning - Ability to choose your spawn location from predetermined points or in the vacinity of your Squad Leader (unless you choose a class that is allready filled in your squad)

In-Game Map - Your will phisicly open an actual layout map of the current level (like the Resistance and Liberation Source Mod) (only areas viewed by your team is visible, the rest has fog of war, similar to unexplored areas on RTS' like Starcraft).

Delayed Messages - Killed enemies and teammates showup with a delay, relative to the proximity of the kill/death in question. Commands/chat by players is also slightly delayed (except for the Commander wich will not be afected).

Man-Tear Music - In-Game music has a dark tone to enchance the brutality of battle. A comparison of the variety could be Adagio for Strings (sad, brutal moments) and the Old KF Mod 1.1 Main Menu BGM (hardcore, adrelanine racing, fastpaced combat).




Classes

Commander - 1 per map. The Supreme Leader of each team that dictates the major moves in the battlefield. Can order artilery strikes if necessary. Their presence in a objective being captured (even tough dangerous) will cause the objective to captured at a speed 300% above normal.

Squad Leader - 0-3 per team, in charge of commanding a up-to 11 man platoon. They are the right-hand men of the Commander, helping him in commanding the troops.

Recon (Veteran Class) - 0-3 per team. Recon were a bit common due to most of the battles being fought in swampy and bush areas. They play a special role in informing teammates aswell as Officers about the location of pockets of resistance (like MG positions) aswell has being the teams Marksman's.

Machine-Gunner - 0-2 per team. Heavy support, in charge of delivering heavy and sustained firepower on enemy troops.

Support (aka Combat Mule) - 0-3 per team. Their job is to ressuply teammates, deliver info to Squad Leaders and the Commander. Plays a special role in helping Machine-Gunners, helping them reload, unjamming and moving their MG's. An MG'er best buddy, basicly.

Combat Enginner - 0-2 per team. Their job is to take out MG positions, clear objectives using mortars and detecting and defusing landmines.

Infantry - Standart soldiers with a Battle Rifle. Equivelant of the "Rifleman" class in RO. No amount limit.



Game Modes

There will be several game modes so the game isnt' repetitive. Most maps won't have support for all game modes at launch but will be added in future patches after the mod is out.

Demolition - Like the CS "Defusion" game mode, the Guerrilas will place a bomb (in this case a special land-mine) and the other team is tasked with finding it and quickly defusing it.



Maps


Cliff (Rhodesia) - Test map. Will most likely feature all types of terrain for testing porpouses and also for fun.
Canjambari (Guin
 
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Weapon list is spaced between some items indicating that they are of standart use by the Portuguese Armed Forces (top) and the Guerilla movements

(bottom). Alltough, a lot scavenging was done due to the large gaps between ressuply stocks, forcing in many cases, Portuguese soldiers to scavenge AKMS'

from dead millitia.
In the very very early part of the war, the first Portuguese soliders on the field used Mauser Karabiner 98k rifles due to the production of small firearms was still starting in Portugal due to troubles with H&K and FNH and IMI.
Weapons will be used in the oldschool way :

1 - Primary Weapons (Rifles, Battle Rifles, SMGs, AT Rifles, Launchers)
2 - Pistols
3 - Melee
4 - Equipment Slot 1 (Grenades, Rifle Grenades)
5 - Equipment Slot 2 (Bayonet)
6 - Class Specific Equipment

Quick-melee will allow to jab slowly with your gun's bayonet (if it is attached) or bash someone with the stock. No pulling out a knife super duper fast.
No crosshairs of any kind (except for scope reticules) and the aim is just like in Killing Floor (for example).



Weapon List

Melee :

Fairbarn-Sykes (Wikipedia / Model / In-Game)
Bayonet (Wikipedia / Model / In-Game)

Hoe (Wikipedia/ Model / In-Game)
Shovel (Wikipedia / Model / In-Game)
Machete (Wikipedia / Model / In-Game)


Pistols :

Luger P08 (Wikipedia / Model / In-Game)
P38 (Wikipedia / Model / In-Game)
HiPower (Wikipedia / Model / In-Game)

Type 54 (Wikipedia / Model / In-Game)
CZ-52 (Wikipedia / Model / In-Game)
M1911A1 (Wikipedia / Model / In-Game)
Makarov PM (Wikipedia / Model / In-Game)


SMG's :

UZI 9mm (Wikipedia / Model / In-Game)
FBP m/948 (Wikipedia / Model / In-Game)

PPSh-41 (Wikipedia / Model / In-Game)
PPS-42 (Wikipedia / Model / In-Game)
MP40 (Wikipedia / Model / In-Game)
Thompson (Wikipedia / Model / In-Game)
Vigneron (Wikipedia / Model / In-Game)
Model 3 (Wikipedia / Model / In-Game)
MP18 (Wikipedia / Model / In-Game)
MP34 (Wikipedia / Model / In-Game)
Secret Unlock


Rifles :

Karabiner 98k (Wikipedia / Model / In-Game)
M1895 (Wikipedia / Model / In-Game)

Mosin-Nagant 91/30 (Wikipedia / Model / In-Game)
Lee-Enfield Mk. III (Wikipedia / Model / In-Game)
MAS-36 (Wikipedia / Model / In-Game)


Battle Rifles :

G3 m/961 (Wikipedia / Model / In-Game)
G3A3 m/963 (Wikipedia / Model / In-Game)
FAL (Wikipedia / Model / In-Game)
AR10 (Wikipedia / Model / In-Game)
G43 (Wikipedia / Model / In-Game)

Type 56 (Wikipedia / Model / In-Game)
AKMS (Wikipedia / Model / In-Game)
M1 Garand (Wikipedia / Model / In-Game)
SKS (Wikipedia / Model / In-Game)
M14 (Wikipedia / Model / In-Game)
XM16E1 (Wikipedia / Model / In-Game)
SVT-40 (Wikipedia / Model / In-Game)


Sniper Rifles :

Dragunov SVD (Wikipedia / Model / In-Game)
Remington 700 (Wikipedia / Model / In-Game)


LMG/GPMG :

MG42 (Wikipedia / Model / In-Game)
HK21 (Wikipedia / Model / In-Game)
MG34 (Wikipedia / Model / In-Game)
Lewis (Wikipedia / Model / In-Game)

RP-46 (Wikipedia / Model / In-Game)
Bren (Wikipedia / Model / In-Game)
Madsen (Wikipedia / Model / In-Game)
M1919 (Wikipedia / Model / In-Game)
M60 (Wikipedia / Model / In-Game)


Fixed MG's :

M2HB (Wikipedia / Model / In-Game)

DShk (Wikipedia / Model / In-Game)
Breda M37 (Wikipedia / Model / In-Game)

*The M1919 will also appear stacionary in some maps


Grenades :


M312 (Wikipedia / Model / In-Game)
Model 24 (Wikipedia / Model / In-Game)

F1 (Wikipedia / Model / In-Game)
RGD-5 (Wikipedia / Model / In-Game)


Launchers :

LGF (Wikipedia / Model / In-Game)
M20A1 "Super Bazooka" (Wikipedia / Model / In-Game)

RPG-2 (Wikipedia / Model / In-Game)
RPG-7 (Wikipedia / Model / In-Game)
Strela-2 (Wikipedia / Model / In-Game)


Anti-Material Rifles :

Tarasnice (Wikipedia / Model / In-Game)
PTRD-41 (Wikipedia / Model / In-Game)
PTRS-41 (Wikipedia / Model / In-Game)
Boys Mk. I (Wikipedia / Model / In-Game)


Mortars :

Morteirete 60mm (Wikipedia / Model / In-Game)


Rifle Grenades :

ENERGA (Wikipedia / Model / In-Game)
Dilagrama m/65 (Wikipedia / Model / In-Game)


Land Mines :

PMN "Black Widow" (Wikipedia / Model / In-Game)
TM-46 (Wikipedia / Model / In-Game)
POMZ-2 (Wikipedia / Model / In-Game)
Wood Box Mine (Wikipedia / Model / In-Game)


Weapon Attachments :

Taped Magazine (1 magazine taped against a loaded one) - All Battle Rifles
PU Scope (Recon Only) - Exclusive to Mosin-Nagant 91/30 & SVT-40
PEM Scope (Recon Only) - Exclusive to Mosin-Nagant 91/30
ZF42 Scope (Recon Only) - Exclusive to Karabiner 98k & G43
PSO-1 Scope - Exclusive to AK's
AI 3.6 Scope - Exclusive to AR-10
Battle Scope (Commander/Veteran) - Exclusive to G3's & FAL
Bipod - Exclusive to G3's & HK21
STANAG 30 Magazine - Exclusive to the XM16E1


Class Specific Equipment :

Bandolier - Machine-Gunner / Support
Binoculars - Commander / Squad Leader / Recon
Metal Detector - Combat Engineer
Mine Defusal Kit - Combat Engineer
Radio - Commander / Squad Leader / Recon







Note :
 
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Thanks for the support. After a lot of discussion on a portuguese imageboard the community there preety much decided to do this but for that we need a mod team.


I AM ASKING EVERYONE that can even only contribuite a little to contatc me at [email protected] if they want to help.
No matter if you want to help by full dedication or if you want to only give a small boost, all help is needed and apreciated. Even if you just do 1 model or something you WILL be in the credits.

I am urging anyone that can help to talk to me and for Portuguese people to talk about this to your friends and ask them to contribuite.

Weapon section done btw.
 
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Best of luck!

I'm sure you have thought about this but get in touch with Portuguese gaming magazines & communities & sites etc. and get them to advertise you :D Promise them to be mentioned at the credits :)

Btw, do you have any media to show? Because you're going to need media to get Mod DB page for this ;)
 
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I'd play the mod for the AR-10 alone. :D Always interested in a new conflict as well. Good luck.

Thanks mate. The AR10 infact was the 1st of the 2 AR's ever in service in Portugal, being the 2nd the HK416 (Germany, **** yeah) for the Secret Services.

A lot of people don't know anything about the Colonial War but it was infact a very very violent war.
I actually have a picture of a dead Portuguese Army squad, decapitaded by millitia with machetes along side the same guys that killed them that where decapited my a bunch of Commandos with MG42's and FAL's.
It's waaaaaaaaay to gore filled for me to post or even give out, and I have the opposite of a weak stomach and Im saying this.

Basicly, the mod will make you have adrenaline pumping on your veins and you will start sweating over the brutality of the battles.


And Ultramar means overseas in Portuguese, it has nothing to do with Spaice Mahreeeeeeeeeeeens
 
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