Final area where players travel after Dead mall or empty suburban city is called Lost airfield - Located high on a mountain Plateau, this is a horzine airfield and base with lab, during heavy blizzard at night. Airfield features giant hangar with multiple examples of futuristic aircrafts. Outside the area is heavily covered with trees. The whole map is basically MountainPass_winter from KF 1, but instead of a bunker, there is a whole airfield with a lab. The map is surrounded with the abyss basically, as this place is very high on a plateau. It's connected to previous locations via long rope climb spots
We start at the Dark Mountain Resort - starting area. Then we move on to either:
And basically we got a huge map with big variety of enviroments, and on top of that the path is random and it's winter. This is gotta be the map with most replayability.
Inspired by destiny
Entrance
Giant Hangar, gate is open, terrifying blizzard howls, Dont fall off the ledge!!
Lost airfield features eco-hemispheres in which essential plants and herbs are artificially grown by horzine, this is inspired by Unturned's Off-limits hidden science base:
Hemispheres with plants
Inside the Hemisphere
Off-limits from distance.
- Underground part of the map features lab buildings and a big room with clot mother that has spread more than usual with it's tentacles all around the facility. There is also a room for testing big railgun cannon.
We start at the Dark Mountain Resort - starting area. Then we move on to either:
- Frozen Valley, or
- Underground ice cave lab
- Fishing camp, or
- Ghost Train Yard
- Dead Mall, or
- Empty suburban city
And basically we got a huge map with big variety of enviroments, and on top of that the path is random and it's winter. This is gotta be the map with most replayability.
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