u need to be able to use the stationary things

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qwe1234

FNG / Fresh Meat
Apr 30, 2006
86
0
0
u should be able to use the at's that just sit there doing nothing at all, and u should be able to use the motars, also another idea i thought of is, throwing a grenade in a tank, like u could jump onto the tank and pop open the hatch and throw a grenade in killing everyone inside and it will be all in one motion
 
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CaptRanger

FNG / Fresh Meat
Mar 15, 2006
432
31
0
www.highest-degree.com
You won't be able to get into a tank unless the crew is trying to get out. They have very secure locks on the inside.

AT gun usage has been discussed on here before. I'll save you the time in searching for those discussions by telling you that there isn't much support for their use. This is because they weren't historically operated by a single person, but rather a large crew.
 

Oberst Freitag

FNG / Fresh Meat
Feb 19, 2006
329
0
0
[5.SS]Strother said:
Thank you EA and COD for spoiling qwe1234's young brain.
christ man heaven forbid someone has different opinions than your own on gameplay ideas

you may now get off your high horse
 

panzerknacker

FNG / Fresh Meat
May 17, 2006
219
1
0
Hamburg
I think you should be able to grab a tanks barrel and swing up on to it, walk along it then beat the crap out of the driver, toss him out then run him over. They did that on the eastern front.
 

BLind^

FNG / Fresh Meat
Dec 28, 2005
90
0
0
www.gunsforfun.com
AT guns should definetly be in.

just make them 2 man machines, a gunner and a commander.

the commander would have bincos to look around and would load the shell which would give you a nice animation.

the gunner would be able to look around but have no bincos and would aim and fire the gun. (maybe if u wanted to increase the importance of the commander you could limit the gunners view to looking thru a slit in the shield)

it could be manned by 1 guy but he'd have to keep switching positions to load and then fire, the same as some1 would have to do in real life. simple as really ...
 

myzko

FNG / Fresh Meat
Oberst Freitag said:
christ man heaven forbid someone has different opinions than your own on gameplay ideas

you may now get off your high horse

Do you have some personal vendetta against him or something? he just stated a very obvious thing, nothing else.


It's NOT possible to climb up on a tank and open the hatch with one hand and use the other to lob in a granade :D
 

SOAD

FNG / Fresh Meat
Mar 10, 2006
377
29
0
now what i want is for people to actually play the game, and not spend time going on about grenades into a tanks hatch every day
 

[5.SS]Strother

FNG / Fresh Meat
Mar 19, 2006
2,506
0
0
West "By God" Virginia
christ man heaven forbid someone has different opinions than your own on gameplay ideas

you may now get off your high horse

:rolleyes: If you hadn't noticed the trailers on TV for COD2 showed some americans jumping onto a tank and opening the hatch from the outside....which supports my statement that EA and COD has spoiled this kid...now why don't YOU get off your high horse and stop trying to act like the forum good guy.
 

kempe

FNG / Fresh Meat
May 20, 2006
225
0
0
hehe, nice argument going on here.
keep going im engoying it

strothers infront by 1 so far
 

myzko

FNG / Fresh Meat
[5.SS]Strother said:
:rolleyes: If you hadn't noticed the trailers on TV for COD2 showed some americans jumping onto a tank and opening the hatch from the outside....which supports my statement that EA and COD has spoiled this kid...now why don't YOU get off your high horse and stop trying to act like the forum good guy.


It actually happens all the time in the game :D
 

Someguy

FNG / Fresh Meat
Mar 19, 2006
86
0
0
I would like to see hatches staying open after the gunner dies.

E.G. If i were to jump up onto a tank and the gunner did open his hatch i would beat him to death, but his hatch should stay open so you can lob grenades in there killing his driver and MGer.
 

myzko

FNG / Fresh Meat
Someguy said:
I would like to see hatches staying open after the gunner dies.

E.G. If i were to jump up onto a tank and the gunner did open his hatch i would beat him to death, but his hatch should stay open so you can lob grenades in there killing his driver and MGer.


That's just...So not needed :p
 

[5.SS]Strother

FNG / Fresh Meat
Mar 19, 2006
2,506
0
0
West "By God" Virginia
good luck jumping up there in the first place. Then you gotta hope that your buttsmack works. Then you gotta hope you don't get a random fuse on your grenade, then you gotta practice throwing it down in there, and then if you do the people still inside will do instant eject and cut you down while you stand dumbfounded on top of the tank.
 

[5.SS]Strother

FNG / Fresh Meat
Mar 19, 2006
2,506
0
0
West "By God" Virginia
I think that has something to do with the model of the vehicle. If you jump on top a halftrack you just float on air, I REALLY wanted to be able to get inside of it and move around :( . If you just get the attention of the enemy halftrack and get him to try to run you over, you can pull out a nade, prime it, and toss it, if the grenade is anywhere near the hafltrack the driver is dead.