TWI: Can we keep 'disable spawn on SL' ranked please?

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TWI: Can we keep 'disable spawn on SL' ranked please?

  • Agreed

    Votes: 52 83.9%
  • Disagreed

    Votes: 10 16.1%

  • Total voters
    62

Genocider

FNG / Fresh Meat
Aug 12, 2009
124
12
0
Regardless of your opinion on how effective spawning on SL is or isn't, a server operator should have the choice of enabling or disabling it on Realism servers. Telling people who enjoy Realism but dislike this feature or hate realism only because of this feature to "Play Classic" is pretty selfish of you considering the amount of servers using Realism, and the fact that most will still probably have spawning on SL enabled. This server option would simply give those who want it off in Realism the ability to do so without being punished for preferred play-style. The server is paid for by the owner, why can't they configure the server without being punished by TWI?
 
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Grenator

FNG / Fresh Meat
Jul 23, 2012
375
3
0
Regarding bobsynergy's Red October example: as I've said, the problems SL-spawn has in-game are not conceptual, i.e. it's not the idea that's faulty, it's the implementation. There have been posts with good suggestions about it in this forum.

Take that line of thought further and you arrive at the idea from Sarkis' authentic thread: if you die in close vicinity of your SL, your spawn time is reduced. Love it!

This is an example of missing the point completely. The point of SL-spawn is not to waste actual-factual-RL time of the player, and not make the player waste effort and attention on a purely mechanical activity that is not entertaining at all.

.....But...what if I like spawning with my leveled up weapons but hate spawning on my SL? What if I dislike the feature because it ruins the way mappers think out there maps, yet hate playing Classic due to it's weapon handling and lack of progression bonuses...

Don't like spawning on SL? Don't spawn on SL and use only fixed spawn points. It's interesting how you decide to make a choice for yourself and then support the idea that will likely bar from this choice other Realism players.
 
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Nezzer

FNG / Fresh Meat
Feb 3, 2010
2,334
1,021
0
29
Porto Alegre, RS
Don't like spawning on SL? Don't spawn on SL and use only fixed spawn points. It's interesting how you decide to make a choice for yourself and then support the idea that will likely bar from this choice other Realism players.
LOL. That's a nice logic you've got there. Don't like Germans using jetpacks and Russians riding bears? Well, just don't pick a jetpack when playing German and don't ride a bear when playing Russian! Simple!

facepalm-gif-tumblr-818.gif


Do you seriously think people who don't like spawn on SL just don't like spawning themselves on their SL? They don't like what SL spawn causes to the entire game. Maybe they don't like seeing SLs hiding in a corner behind enemy lines, serving as a broodmother and making his squad kill the enemy from behind as if they were paradropped right there. Maybe they don't like the complete lack of punishment for dying it causes. Maybe they don't like seeing people spawning already inside the objectives. Maybe they don't like when enemy squads spawn right in front of each other. Or maybe they don't like it for all of these reasons. Not everyone wants all maps to be cluttered and small like a Call of Duty map.
 
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Mike_Nomad

FNG / Fresh Meat
Feb 15, 2006
5,024
1,037
0
79
Florida, USA
www.raidersmerciless.com
------ snip ------

Do you seriously think people who don't like spawn on SL just don't like spawning themselves on their SL? They don't like what SL spawn causes to the entire game. Maybe they don't like seeing SLs hiding in a corner behind enemy lines, serving as a broodmother and making his squad kill the enemy from behind as if they were paradropped right there. Maybe they don't like the complete lack of punishment for dying it causes. Maybe they don't like seeing people spawning already inside the objectives. Maybe they don't like when enemy squads spawn right in front of each other. Or maybe they don't like it for all of these reasons. Not everyone wants all maps to be cluttered and small like a Call of Duty map.


All good points..... I've seen them ALL occur in games.

Spawn on SL absolutely should be WebAdmin optional without the PENALTY of losing Ranked Server Status.
 
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Grenator

FNG / Fresh Meat
Jul 23, 2012
375
3
0
LOL. That's a nice logic you've got there. Don't like Germans using jetpacks and Russians riding bears? Well, just don't pick a jetpack when playing German and don't ride a bear when playing Russian! Simple!

Your intentionally absurd example is completely off the point, since it could work as an argument against breaking the game's setting, but is completely nonsensical when it comes to matters of convenience and comfortable gameplay which SL-spawn helps to achieve.

Do you seriously think people who don't like spawn on SL just don't like spawning themselves on their SL? They don't like what SL spawn causes to the entire game. Maybe they don't like seeing SLs hiding in a corner behind enemy lines, serving as a broodmother and making his squad kill the enemy from behind as if they were paradropped right there.

You're making the same mistake bobsynergy makes: the things that annoy you do not have anything to do with SL-spawn concept, it's its spotty implementation that causes these issues, and there have been forum discussions with good suggestions to solve them.

Maybe they don't like the complete lack of punishment for dying it causes.

You know, it's not the first time I see this thirst for punishment in your comments. I'm sorry, I play this game to be entertained, and what you propose is not the kind of entertainment such a game should have, this is not an S&M parlour. (Also, the game is a camper-fest as it is, there is no need to make this worse, as more 'punishment' definitely will)

Maybe they don't like seeing people spawning already inside the objectives. Maybe they don't like when enemy squads spawn right in front of each other. Or maybe they don't like it for all of these reasons. Not everyone wants all maps to be cluttered and small like a Call of Duty map.

See above. You (quite rightly) don't like particular points about how the feature is implemented, but this has nothing to do with the feature itself.
 
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Forssen

FNG / Fresh Meat
Nov 23, 2010
851
315
0
Sweden
You know, it's not the first time I see this thirst for punishment in your comments. I'm sorry, I play this game to be entertained, and what you propose is not the kind of entertainment such a game should have, this is not an S&M parlour. (Also, the game is a camper-fest as it is, there is no need to make this worse, as more 'punishment' definitely will)

You do realize that those who want more punishment for dying wants it because they think it's more fun that way and not because they are masochistic?
 

bobsynergy

FNG / Fresh Meat
Jul 8, 2010
607
118
0
Your intentionally absurd example is completely off the point, since it could work as an argument against breaking the game's setting, but is completely nonsensical when it comes to matters of convenience and comfortable gameplay which SL-spawn helps to achieve.



You're making the same mistake bobsynergy makes: the things that annoy you do not have anything to do with SL-spawn concept, it's its spotty implementation that causes these issues, and there have been forum discussions with good suggestions to solve them.



You know, it's not the first time I see this thirst for punishment in your comments. I'm sorry, I play this game to be entertained, and what you propose is not the kind of entertainment such a game should have, this is not an S&M parlour. (Also, the game is a camper-fest as it is, there is no need to make this worse, as more 'punishment' definitely will)



See above. You (quite rightly) don't like particular points about how the feature is implemented, but this has nothing to do with the feature itself.

What kind of suggestions are there to improve it? and why do you keep thinking this will affect you, just play on the realism servers that don't turn it off, simple.

You do realize that those who want more punishment for dying wants it because they think it's more fun that way and not because they are masochistic?

This, like with my Red October example I found it fun making that decision to walk back to the battlefield because it at least got a Tank out of the way. It also changes the mood of the game overall, what I see in Classic is people moving slowly and smart, it's what the no spawn on SL does and with the changes to everything else.

In RO1 you would have people carefully and cautiously move through buildings with enemies just on the other end of the hallway but with people throwing grenades at each end because neither side wants to die and it's a long firefight.

I find this a lot more fun then someone popping up and dying in 2 seconds then just spawning on his SL in the same spot to try again.

But again the thread isn't about that, it's letting us make our own servers with this option and have it not unrank the server. Which doesn't affect you at all.
 

r5cya

FNG / Fresh Meat
Jan 17, 2011
6,048
445
0
San Bruno, California
it seems there are people afraid that lots of others will flock to servers that have this turned off and are worried they'll be alone. is that a problem? that lots of people would be happier and you'd need to suck it up and play it their way? :eek:
 
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ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,135
329
0
bwhgaming.com
yeah i'm not too concerned about this server option.
there's more pressing stuff to fix.

would be nice to see a server's settings before joining, but i guess the best option is to put it in the welcome screen.
 

Nezzer

FNG / Fresh Meat
Feb 3, 2010
2,334
1,021
0
29
Porto Alegre, RS
yeah i'm not too concerned about this server option.
there's more pressing stuff to fix.

would be nice to see a server's settings before joining, but i guess the best option is to put it in the welcome screen.
Indeed it would. You never know what you'll find after joining a Custom server ATM. I think something that could work is opening a screen similar to "You are now joining a Realism server", showing all the settings of that server. There'd be a "never show me this again" option, but it wouldn't come up again only in that server if you selected it, while still coming up when trying to join another custom server. That way, people would always be aware of the server setting without having to load the map.
 

HellsJanitor

FNG / Fresh Meat
Jan 5, 2012
403
107
0
The problem with this is that say you have 4 Squad Leaders with 5 people under each SL, now that is 4 people who care about their life and 20 people that don't who could easily do something stupid to get a kill and spawn back round the corner.

Now it seems like Tripwire just doesn't want to give the option for people using Realism as a base but if that's the case then I say just give the option for custom mappers so even all the stock maps still have the ability to spawn on SL but custom mappers can decide to do it or not.

Though in that case it forces it off for servers with people who want it on anyways so the best option is letting it not unrank the server or maybe give both options for mappers and servers? It would be nice to see the official stance on this.

I wouldn't say that just because they have an SL behind enemy lines or in a good position, that the rest don't care if they live or die and just go off doing stupid things. SLs die as often as anyone else. Sometimes more often when they have to lead the pack. I consider myself lucky when my SL doesn't manage to die to let me get 1 or 2 spawns on him. Is it disruptive to gameplay? Sometimes yes sometimes no. Some maps like Commissar's House are hard to clear through as Russian on realism. On Classic it's almost impossible with good teams. Spawn on SL helps to really balance out the chances of the attacking team. As for whether it just serves as some sort of broodmother, I'll admit it happens. But it isn't like it lasts very long; a SL isn't going to sit and hide somewhere so that people can keep spawning, they want to play too.

I agree, it should be allowed for Custom servers. But I don't think Realism itself should lose the feature. It probably would have been permissable if there was a single mode, but there is too much division and I know some people would be upset if we got a mix of half realism half classic features on one server. What I'm saying is you got to tread lightly when it comes to gameplay.
 

Genocider

FNG / Fresh Meat
Aug 12, 2009
124
12
0
I don't see the point in debating whether or not spawning on SL is a good or bad feature. Well actually I do but that is not the point of this thread. We should be arguing whether this would be a good option to allow or disallow. To be frank, there's no negative I see for allowing server owners the ability to disable or enable this feature. It might end up being disabled on your favorite server where it was previously enabled which you liked, but then there are so many Realism servers you can probably find one with this option enabled. Besides, disabling an option by in effect unranking a server seems rather selfish of those who enjoy this option by punishing those who don't and choose to disable it.

Again, sorry for pointing this out but the issue of this thread should not be whether or not spawning on SL is a good or bad feature. It should be on whether it should be allowed as an option or not in the first place without unranking a server. As well as say disabling the MKB and AVT. Perhaps even touch upon the hilarity of the fact that these options are disabled for no reason I can fathom, at least when bot farming is allowed so blatantly by the system. I'm just surprised we're still debating on the legitimacy of the feature itself rather then the issue with it being an option which unranks servers.
 
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=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
Again, sorry for pointing this out but the issue of this thread should not be whether or not spawning on SL is a good or bad feature. It should be on whether it should be allowed as an option or not in the first place without unranking a server.

Yup, that is the issue and it should not unrank it.
 

eM*

FNG / Fresh Meat
Aug 31, 2011
51
4
0
33
I agree. It makes everything more realistic, when disabling it.
 

Calumhm

FNG / Fresh Meat
Jul 22, 2009
389
30
0
30
Plymouth, England
I think Spawn on SL is great, although the current implementation does indeed suffer from some of the flaws that people here list. (Although they seem blind to it's great benefits, but nevermind that now.)

I see little reason why it couldn't be a whitelisted Custom server setting. Although it DOES interfere with balance somewhat, depending on the map.
 

Sarkis.

FNG / Fresh Meat
Jun 6, 2012
1,467
29
0
Spawning on Squad Leader is horrible and unfun. Real fun comes from overcoming not from having everything handed to you. Disabling the feature leading to an unrank never made any sense, since that is off by default in Classic, and classic servers are perfectly fine and ranked with it off.
 

Nezzer

FNG / Fresh Meat
Feb 3, 2010
2,334
1,021
0
29
Porto Alegre, RS
I think Spawn on SL is great, although the current implementation does indeed suffer from some of the flaws that people here list. (Although they seem blind to it's great benefits, but nevermind that now.)

I see little reason why it couldn't be a whitelisted Custom server setting. Although it DOES interfere with balance somewhat, depending on the map.
I'm sorry, I don't think making every map a cluster**** with enemies coming from everywhere is a great benefit. Most people that like it probably don't want to be punished for dying. They just want to kill without having to be careful. This leads to this arcadish behaviour most players have. Death is almost meaningless with that feature, and suddenly you see that your team is out of reinforcements, because people didn't even notice they died a lot.
 

BigGaayAl

FNG / Fresh Meat
Jun 28, 2012
38
5
0
I agree, although I am one of the ones who thinks the idea of Spawn on Squad Leader is a good one.


Well I feel for you lol. After quitting the game, I come to take a look at teh forums, to see the state of things, all I see is threads like this, wanting to put classic features in realism, and mostly wanting to take out all squad features.

THe roost vets have killed this game like I never seen a community do before. They are still continuing until no one will play the game and all there is left is roost vets on the forum complaining.

All the good features are not being finished because the vets oppose them. The game is digressing into a roost with better graphics, because all other things will be opposed by people who are still romantically engaged with a game that is dated.

It is hard to believe a community can kill their own game. THen Yager in this thread proves he doesn't even understand how teamwork works himself...

Sad sad sad, but no hope for this title. Boy am I glad to be playing the planetside two beta where I can play with all my friends properly in squads, up to 48 ppl in a platoon with 12 per squad.

Your nostalgia is invalid roost vets. Your game will die because you robbed it of all interesting features and have ALREADy chased away all good teamplayers. THe only chance for RO2 now is a total conversion that fixes everything the devs failed to finish, but it is probably too late because all that is left is grumpy old roost vets.

Ahh good riddance, good luck getting your game to be perfect(ly devoid of other players)! Come play something else, teamplayers. They don't understand, it'll get worse.