TWB Servers

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ButchCassidy

Moderator
Feb 17, 2006
3,726
277
0
The Hole in the Wall
www.twbclan.com
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TWB are now actively seeking to increase its membership in 2013.

We are a multi-gaming clan so we support a range of other games alongside Red Orchestra.

We have hosted high quality RO2-HOS and Rising Storm servers from release day and we will continue to admin them to the highest possible standards.

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Clan Tag: TWB*​

Leaders: TWB Executive​

Competitive/Non-competitive: Both​

Recruiting : yes​

IRC: n/a​


Teamspeak: Members only​

TWB ARE RUNNING A WIDE VARIETY OF RO2/RS SERVERS.
THESE ARE JUST SOME OF THE RO2 SERVERS FROM TWB!!!




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We are looking for mature gamers of 21+ with a good attitude, who enjoy playing and gaming online for FUN.

Membership will entitle you to the following.

* Access to all our game servers.​

* Access to our Private Teamspeak server.​

* Access to our Clan only forum area.​

* The right to represent TWB in Clan matches.​

So if you want to stand shoulder to shoulder with the best of the best then apply now!!!​

Fill in the online application form or post in the New Members room in our forum.​

Please read our "code of honour" on the site and the "how to join" post in our forum New Members room to ensure you understand all our requirements.​

There are limited spaces available so apply now.

Get into the fight from Stalingrad to Iwo Jima and join a TWB 64 player Server..
 

Mormegil

FNG / Fresh Meat
Nov 21, 2005
4,178
574
0
Nargothrond
Would you guys consider setting one of the Multiplayer Campaign Servers to run with a higher starting War Power?

Currently, it seems the campaigns only last a couple of rounds. While it's nice to get a quick campaign game in, it's also nice to settle in for a couple of hours and get really emotionally invested in the campaign.
 

ColdAs1c3

FNG / Fresh Meat
Apr 27, 2013
217
0
0
Not sure its a setting we can alter in the current bugged release but if it is we will certainly look at it.;)

Should be within the ROgame.ini mate, I have left ours on 200 starting power but I believe this can be changed to any value.
 

ColdAs1c3

FNG / Fresh Meat
Apr 27, 2013
217
0
0
Your servers are good. Is it possible you guys could implement the HUD mutator? :)

+1 to this.

Actually found myself playing on your server a bit recently.

Any chance you could post the map list per territory list for your UK servers?

Think it's a common problem with campaign mode that the top center territories get played the most as they get fought for most often and this goes back and forwards.

Not sure if you have any stats available but I mostly see RedOctober Factory or Pavloshouse being played, which I assume will be the two territories mentioned above.
 

ButchCassidy

Moderator
Feb 17, 2006
3,726
277
0
The Hole in the Wall
www.twbclan.com
+1 to this.

Actually found myself playing on your server a bit recently.

Any chance you could post the map list per territory list for your UK servers?

Think it's a common problem with campaign mode that the top center territories get played the most as they get fought for most often and this goes back and forwards.

Not sure if you have any stats available but I mostly see RedOctober Factory or Pavloshouse being played, which I assume will be the two territories mentioned above.

We are trying a new Campaign setup which should make it much tougher for both teams to actually win a campaign.
The middle order maps being much more even with tough final maps for each teams.
 

ColdAs1c3

FNG / Fresh Meat
Apr 27, 2013
217
0
0
We are trying a new Campaign setup which should make it much tougher for both teams to actually win a campaign.
The middle order maps being much more even with tough final maps for each teams.

Interesting idea, is this a change you already have implemented then?

My own experience of Campaign is that Axis tend to fair better. Although I change up the territory map rotation often so it doesn't become stale. Like yourself, I noticed the top middle section get played the majority of the campaign.

Often the South of the Map doesn't get reached or is only played once over a 4 hour campaign.

I think its yourself that has Gumrak on steppe? Not a fan of the tank maps and I despise fallen fighters on big public servers, so I tend to miss that one out :)

+1 on the suggestion of DeClutter My Hud mutator, I use it on our server and have had zero problems. The file size is tiny and it gives the player more control to tailor what he/she wants to see in game.
 

ButchCassidy

Moderator
Feb 17, 2006
3,726
277
0
The Hole in the Wall
www.twbclan.com
Interesting idea, is this a change you already have implemented then?

My own experience of Campaign is that Axis tend to fair better. Although I change up the territory map rotation often so it doesn't become stale. Like yourself, I noticed the top middle section get played the majority of the campaign.

Often the South of the Map doesn't get reached or is only played once over a 4 hour campaign.

I think its yourself that has Gumrak on steppe? Not a fan of the tank maps and I despise fallen fighters on big public servers, so I tend to miss that one out :)

+1 on the suggestion of DeClutter My Hud mutator, I use it on our server and have had zero problems. The file size is tiny and it gives the player more control to tailor what he/she wants to see in game.

We removed Gumrack as tank only maps realy did not reflect the type of campaign we and a lot of our regulars want to play.
Which is primarily Infantry with a dash of combined arms..lol
After some research on what players prefereed and how maps themselves played out on our campaign servers we made some changes to our Last Stand server and so far so good.
As for the de-clutter we will be looking at this over the weekend.
Thanks for your feedback CA1
 

gattocake

FNG / Fresh Meat
May 22, 2013
158
0
0
England
Would you consider reducing the name tag distance on the Last Stand - RO Campaign - Realism server?

It's my go-to option for HoS, but this is just too much. 40-1 have it just right on their #1 Realism server.
 

Zidious G

FNG / Fresh Meat
Nov 26, 2012
343
6
0
Sweden
Would you consider reducing the name tag distance on the Last Stand - RO Campaign - Realism server?

It's my go-to option for HoS, but this is just too much. 40-1 have it just right on their #1 Realism server.

Yeah pretty much why I want the hud mutator. It clogs up the screen along with other unimportant information like kill messages for other people. :)
 

Clodius Pulcher

FNG / Fresh Meat
Jan 15, 2013
22
0
0
I heard that this server is gonna be the one where all of the testing for the new tanks are gonna be happening. Cant wait!!