Tripwire Interactive President to Appear on CROSSHAIRS Webcast

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Pectus

FNG / Fresh Meat
Apr 23, 2010
284
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Finland
They said: "starts good, and gets better", so yes, it doesn't take to reach a veteran level to know how to control recoil. He is just more used to it.

Well, my point was that there shouldn't be any diffrence in recoil on any level.
 

<*>Nora The Martyr

FNG / Fresh Meat
Sep 30, 2009
206
29
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GJ Tripwire!

You've perfectly explained the new hero system and it sounds wonderful.:cool:

a bullet is still a bullet...

Can't wait for this game- gonna get a new PC and a few recruits to pre-order asap.
 

jalex3

FNG / Fresh Meat
Oct 21, 2009
1,638
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Australia
i guess another thing may be that a hero can reload abit faster, which im fine with so longs its all just small % to keep it fair.
 

mandead

FNG / Fresh Meat
Jun 16, 2009
189
45
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United Kingdom
Agreed.

I want one of them to look like a Knight's Cross Holder from CoH - that would just be insanely awesome. Black leather jacket and boots and a cool cap. :D
 

Kleist

FNG / Fresh Meat
May 3, 2009
2,034
333
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Deutschland
Hmm Tankcrew is starting in a tank - but what is if your tank get an critical hit? maybe the engine, tracks or the turret is heavy damaged.
Is it possible to leave the tank and fight as an infantry-man than? Or haven`t tankers have any chance to leave the tank, so that they start and die in there tank all the time?

What`s about this "squad stick together system" how it works? Can friends start near there other friends on the map? Or how it will work that i can play with my friends together in a little battlegroup?
 

Zetsumei

Grizzled Veteran
Nov 22, 2005
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Amsterdam, Netherlands
Hmm Tankcrew is starting in a tank - but what is if your tank get an critical hit? maybe the engine, tracks or the turret is heavy damaged.
Is it possible to leave the tank and fight as an infantry-man than? Or haven`t tankers have any chance to leave the tank, so that they start and die in there tank all the time?

What`s about this "squad stick together system" how it works? Can friends start near there other friends on the map? Or how it will work that i can play with my friends together in a little battlegroup?

Tankers cannot leave their tank as tankers without a tank running on the battlefield are quite useless. However when tracks or the engine gets hit you can opt to undeploy your tank.

As logically you cannot expect people to wait for a few hours for a towing vehicle to appear and bring you back in for repairs. Or expect the player to take 30 minutes to repair a track.
 

Zetsumei

Grizzled Veteran
Nov 22, 2005
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Personally I would have preferred to be able to leave your tank as well (and of course including an exit and enter animation). But that is not the case.
 

Zetsumei

Grizzled Veteran
Nov 22, 2005
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Everything is possible although of course time and resources are limited twi will probably do another Crosshairs interview in the near future so then you could ask some questions on irc.
 

OneDuck

FNG / Fresh Meat
Aug 20, 2010
132
108
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More than likely Crosshairs, or even Bash itself, will have another show with him.
 

Grobut

FNG / Fresh Meat
Apr 1, 2006
3,623
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Denmark
Yikes, I don't think I like the idea of a perk that changes suppression and handling of a weapon.

There's 2 things to keep in mind there:

1) Each team can only have 1 hero, so it's not like everyone will be running around with "perks" like in the CoD franchise.

2) The hero is also a gameplay mechanic, he boosts the morale of his team, so they can capture objectives faster and the like, but this is also like painting a bullseye on the guys face, killing him will be a big bonus for the enemy team, so he'll have to put thouse hero skillz to good use to stay alive and help his team.

That's my understanding of the system atleast, and if that's correct, then it's really not an intrusive or immersion breaking gameplay feature (it stands to reason that a hardened veteran would do better than a rookie), and it's not going to degrade into silly player upgrades beeing used all over the place either.
 

OneDuck

FNG / Fresh Meat
Aug 20, 2010
132
108
0
Weren't they going to release the rest of the interview today?

:IS2:

I shall quote ibleed on this:

"I am editing the after cast Skype hour now.
I don't expect to be done until late Sat or early Sun."

:IS2:
 

<*>Nora The Martyr

FNG / Fresh Meat
Sep 30, 2009
206
29
0
It seems they might have simplified the damage too much.

I loved having weapons shot out-of hands and having the ability to disarm my opponent.

I loved the 5 second limp.

I understand bandages are kind of replacement of this...but why do-away with other awesome features that made combat always a new experience were you had to adapt to survive.

We should have it all :)
 

Zetsumei

Grizzled Veteran
Nov 22, 2005
12,458
1,433
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Amsterdam, Netherlands
It seems they might have simplified the damage too much.

I loved having weapons shot out-of hands and having the ability to disarm my opponent.

I loved the 5 second limp.

I understand bandages are kind of replacement of this...but why do-away with other awesome features that made combat always a new experience were you had to adapt to survive.

We should have it all :)

Where did they say they did away with it all, didn't they give more depth perhaps to damage. By having things such as slow deaths. And perhaps limping indefinitely until you bandage.

You can now hit someone in the liver and get a different result from shooting someone in the heart or lung.
 
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