Killing Floor is more realistic than pretty much any zombie game I can think of.
Even resident Evil, who just go ahead and blow millions upon millions of pounds/dollars on developing a toxin that kills poeple then reanimates the body. They then summairly release it from their base safely hidden beneath a childrens playground and destory the world solely because "They wanted to test it".
Left 4 Dead, a virus kills everyone RES style except for a few people who are immune for some unknown reason? No explanation, nothing....
Seriously everything other than Killing Floor fails story wise, and thats why I wrote it out, because it does actually make sense if you look into it!
Specimens can't evolve because they are basically artificially created from test tubes. They aren't born and therefore can't mutate with different generations, they are custom built to a certain genetic structure in lab vats.
Story maps should be added. KF 1.0 was awesome, and there is alot of potential to continue it.
More weapons, I'd only go along with them if balance was fine. TBH I don't see the problem with having weapons with very similar stats with a few minor changes to damage or fire rate but otherwise functioning the same jsut for some variety. But ONLY if they are appropriately balanced... and also the trader menu gets fixed up.
And please stop saying Zombies... they aren't zombies!
Even resident Evil, who just go ahead and blow millions upon millions of pounds/dollars on developing a toxin that kills poeple then reanimates the body. They then summairly release it from their base safely hidden beneath a childrens playground and destory the world solely because "They wanted to test it".
Left 4 Dead, a virus kills everyone RES style except for a few people who are immune for some unknown reason? No explanation, nothing....
Seriously everything other than Killing Floor fails story wise, and thats why I wrote it out, because it does actually make sense if you look into it!
Specimens can't evolve because they are basically artificially created from test tubes. They aren't born and therefore can't mutate with different generations, they are custom built to a certain genetic structure in lab vats.
Story maps should be added. KF 1.0 was awesome, and there is alot of potential to continue it.
More weapons, I'd only go along with them if balance was fine. TBH I don't see the problem with having weapons with very similar stats with a few minor changes to damage or fire rate but otherwise functioning the same jsut for some variety. But ONLY if they are appropriately balanced... and also the trader menu gets fixed up.
And please stop saying Zombies... they aren't zombies!