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2D Art Transparent textures

[AM]Echo_419

Grizzled Veteran
Mar 20, 2009
45
0
Now I don't usually work with texturing and such aside from really simple ones, but unfortunately my simple textures are always square. I'm sick of it! How would I create a sign with a rounded edge and so that the outer edge is transparent? I really need help! Thanks, and sorry if this isn't the appropriate forum for this thread.
 
Make the unneeded corners pitch-black and when you import your texture check "Masked".
Or create it as a transparent 32-bit .tga file and make the corners transparent and when you import it check "Alpha".

just like making Source engine sprays!
If you dont mind, how much more complex is it, to make a texture with shaders, like a brushed metal surface?
 
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Thx.

I imported a .dds and used the 'Alpha' method.

cou_b4_24Aug20092.jpg
 
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