What i am trying to achieve:
To make it a little easier i've made shortcuts in my map to help you get to the trader quicker but these ONLY open up during the correct trader time.
However when the trader time runs out you can get trapped inside the shortcut with no way out. Because of this i want to set up a teleporter volume to kick you out like the shopvolume does when time is up.
This is what i've tried to do to get it working:
1) Added a physics volume in the shortcut areas
2) Added an aiscript to say when the trader time ends (activates another aiscript)
3) Other aiscript handles where you are and where you get teleported to.
My attempt so far:
http://www.megaupload.com/?d=6PGEUULH[url]http://www.megaupload.com/?d=6PGEUULH[/URL]
The Results:
It mostly works, the aiscript will activate the physics volume at the right time but does not teleport you if you are inside the volume, you have to be walking into the volume for it to work.
Any ideas on how i can make it so that if you are already INSIDE the volume you will get teleported.
I've considered using a counter trigger but have no idea what this would be like with a team or even how to make it work the way i want it to.
To make it a little easier i've made shortcuts in my map to help you get to the trader quicker but these ONLY open up during the correct trader time.
However when the trader time runs out you can get trapped inside the shortcut with no way out. Because of this i want to set up a teleporter volume to kick you out like the shopvolume does when time is up.
This is what i've tried to do to get it working:
1) Added a physics volume in the shortcut areas
2) Added an aiscript to say when the trader time ends (activates another aiscript)
3) Other aiscript handles where you are and where you get teleported to.
My attempt so far:
http://www.megaupload.com/?d=6PGEUULH[url]http://www.megaupload.com/?d=6PGEUULH[/URL]
The Results:
It mostly works, the aiscript will activate the physics volume at the right time but does not teleport you if you are inside the volume, you have to be walking into the volume for it to work.
Any ideas on how i can make it so that if you are already INSIDE the volume you will get teleported.
I've considered using a counter trigger but have no idea what this would be like with a team or even how to make it work the way i want it to.