To less Classic Mode Servers!!!!!

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Gudenrath

FNG / Fresh Meat
Aug 23, 2011
2,135
313
0
Just in case you were right, I fired the game up in Realism mode. I found it absolutely impossible to enjoy. All the fast running around made it no better than that generic mass audience garbage Call of Modern Battlefield.

Well, you may not like the realistic movement of that game mode, but I would advice you to refrain from the clich
 

Gudenrath

FNG / Fresh Meat
Aug 23, 2011
2,135
313
0
I've never played any of the Call of Duty or Battlefield games (I wouldn't stoop that low), but I've watched over peoples shoulders as they have (mostly my stepsons), and Realism mode - to me - feels exactly the same as those games look.

Well, if you haven't played any of those games, and I haven't played any of those games either, perhaps you would be better off not comparing this game to them. At least I think it is best to use comparisons to something you actually know something about, it tends to make your argument more convincing.

Without classic mode RO2 is just kiddie play time. The thinking mans game is gone.

Yeah, because the asthmatic movement, the drunken sway, the cowards suppression equals thinking mans game, while movement that is actually responsive to the players input as well as more realistic to the movement of an actual fit human is just kids stuff? Sorry, but I don't quite get your reasoning there.
 

Golf33

FNG / Fresh Meat
Nov 29, 2005
922
170
0
Atm with 1100 players the amount of populated servers with less than 100 ping from a European perspective is currently:

Don't limit yourself to low-ping servers. It's not necessary any more.

I managed to top the scoreboard with a ping of 400 the other day. Admittedly this was on Station, as Allied Commander, and 40 of my 50 kills were with mortars rather than my SVT, but still... I regularly play on servers where almost everyone has a ping between 100 and 250, and I have yet to hear anyone complain about anything related to lag.
 

mattlach

FNG / Fresh Meat
Oct 20, 2011
415
134
0
Massachusetts
while movement that is actually responsive to the players input as well as more realistic to the movement of an actual fit human...

Just because you keep repeating this, doesn't make it true.

I'd like to see you run at ~35mph. The running speed in Realism is utterly obnoxious. I'm not even sure a moped could keep up with it.
 

Gudenrath

FNG / Fresh Meat
Aug 23, 2011
2,135
313
0
Don't limit yourself to low-ping servers. It's not necessary any more.

I managed to top the scoreboard with a ping of 400 the other day. Admittedly this was on Station, as Allied Commander, and 40 of my 50 kills were with mortars rather than my SVT, but still... I regularly play on servers where almost everyone has a ping between 100 and 250, and I have yet to hear anyone complain about anything related to lag.

Of course you are completely right about the pings, one of the many good results of the recent patch, but the sad truth is that those numbers I listed would be doubled and nothing more if I included all the 100+ servers. And that is total numbers, servers listing 1-64 players, and not distinguishing between TE, FF and CD. So any kind of preferences will instantly limit your choice of servers drastically.
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
Yeah, I've mostly had good luck even with higher pings. Worse case, I would have a couple less kills in a game compared to a lower ping one. Now for those players who enjoy the client side hit detection, the game should be very playable for them as well even if they ping high from the server. It really would be a shame to exclude yourself from a great server because you are worried about ping. So much of the game requires thinking, movement, cover and other things besides shooting the enemy.
 

TheRealGunther

FNG / Fresh Meat
Sep 3, 2011
1,177
282
0
Blue Ridge GA
Don't limit yourself to low-ping servers. It's not necessary any more.

Yes I have been playing on the UK classic server I get about a 150 ping and it plays just fine.I love classic mode but catch myself playing the UK server as it seems always full.I just find it ironic that the US classic servers are pretty much empty.After the outcry for more sway slower pace etc on the forums.
 

WhoaDude

FNG / Fresh Meat
Jun 4, 2012
14
1
0
Sight. Second straight day with our classic server empty... What is going on? it filled up every single day all last week, until Sunday and it has been empty since... This makes me depressed.



Just in case you were right, I fired the game up in Realism mode. I found it absolutely impossible to enjoy. All the fast running around made it no better than that generic mass audience garbage Call of Modern Battlefield.

This is extremely depressing. RO2 is the only game I enjoy, and the reason I maintain a fast computer. With Classic in its death throws, there isn't a point to it anymore.

I'll give it a week to recoup, if it doesn't I'll just uninstall and give up on games all together. :(

Need more people thinking like this man instead of all the ridiculous Yes-men that riddle these forums. Those people dont help the game move forward in the proper way.
 

Miro

FNG / Fresh Meat
Dec 8, 2011
78
12
0
Allright.

I am so godawfully tired of the following two generalizations:
--Classic advocates are all whiny, bullying, entitled, crybaby sons of b**ches.
--Classic advocates want a reskinned RO1:Ostfront.

Realism Mode has been tweaked and changed due to player input almost as much as Classic has, and many of the changes pushed for by Classic players have been positively recieved in Realism Mode as well. Remember the beta? Plenty of realism-only changes there.

See below:

http://forums.tripwireinteractive.com/showthread.php?t=79061

So don't blame the content delay on Classic Mode alone--Realism Mode has benefited just as much from the tweaking process. Don't the added suppression, improved leg wounds, lengthened bandaging, improved armor mechanics, map balance changes, improved lockdown, enemy spotted changes, and new encumbrance effects feel SO good in Realism Mode?

And even before the beta, Realism and Classic advocates worked shoulder-to-shoulder to prevent bayonets from being an unlock, to reduce Mkb counts, to fix bugs, and to call for client-side hit detection. We ALL called for changes to get what we wanted. Changes that necessarily took time and effort, and that necessarily delayed new content.

For some time, there was a virulent counter-movement to Classic that was small, vocal, and aggressive. I remember plenty of doomsday predictions back in December and January by the fervent Realism crowd, warning that Classic Mode would kill the game, split the community, and leave Realism Mode to rot. It hasn't happened. Realism Mode is alive and well, and to a lesser degree, so is Classic.

I've also seen plenty of begging, cajoling, and bullying from other parts of the forum population, most notably regarding tank interiors and animations. If calling Tripwire's vehicle efforts out as "useless" and "a waste of time and resources" isn't bullying and demanding change, then I'm not sure what is.

And what do people want now?
--more stamina in Classic Mode, which I notice the good r5cya and Tr00per have also called for.
--MG hipfire redesign, which is popularly supported by both Realism and Classic players.

So stop pinning all the blame for forum drama and the shortage of content on Classic players.

Both modes have seen populist calls for change. Both modes have benefited. Let there be peace.

I am not quite sure why you took such offense to my post. I don't see where I made the overgeneralizations regarding people who play Classic mode that you speak of. My post was aimed at people like OP who seem to believe that RO2 does not need a game mode other than Classic, and those who just want RO:Ost with improved graphics. There is no denying that such people exist as the proof is all over the forums, including this thread.

Classic mode is not my cup of tea, and I made no attempt to deny that. However, I don't see where I made the generalizations regarding all players that like Classic mode that you accuse me of.
 

Jerren

FNG / Fresh Meat
Jul 8, 2011
119
22
0
Agreed! I am very saddened that there are not many classic servers. After ex[perienceing classic I could never go back to the fast moving, bandaging, zoom, style of "realism".
 

Blinde

FNG / Fresh Meat
Aug 2, 2011
77
3
0
New Zealand
I'd like to see you run at ~35mph. The running speed in Realism is utterly obnoxious. I'm not even sure a moped could keep up with it.

Hey! stop hassling mopeds!

I once got passed by a moped on the Italian motorway when I was driving at 130kph. It took him five minutes to pass me, but pass me he did.
 

Miro

FNG / Fresh Meat
Dec 8, 2011
78
12
0

How is it not realistic? You realize that when you press shift you are sprinting?

Last I checked, you need to be able to run 3 miles in 18 minutes in the USMC. That comes out exactly to an average speed of 10mph.

As has been posted before, when you sprint you are moving at 11mph. That's when you are sprinting, and I'm pretty sure most people in the USMC aren't able to sprint 3 miles straight.
 

luciferintears

FNG / Fresh Meat
Apr 3, 2011
1,122
510
0
yeah not a whole lot of classic servers but enough of them i suppose...

havent played much after the free weekend, i'll probably start again once my classes are done in a few weeks
 

WhoaDude

FNG / Fresh Meat
Jun 4, 2012
14
1
0
Well, Miro, I'd reply to you if a mod didnt have to approve of my post for whatever reason...I'm very confused. Is it the length?
 
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WhoaDude

FNG / Fresh Meat
Jun 4, 2012
14
1
0
How is it not realistic? You realize that when you press shift you are sprinting?

Last I checked, you need to be able to run 3 miles in 18 minutes in the USMC. That comes out exactly to an average speed of 10mph.

As has been posted before, when you sprint you are moving at 11mph. That's when you are sprinting, and I'm pretty sure most people in the USMC aren't able to sprint 3 miles straight.

Yes, full sprint is ~11. Sustained speed is 8 MPH. BUT that is if youre wearing shorts and a tshirt :rolleyes:. This is definitely not the case when you're carrying a rifle, grenades, ammunition and have to Constantly run, rest, shoot, rest, run some more, sprint through the entire duration of a battle. Not to mention months of battle fatigue. 11 mph is definitely NOT realistic in that sense.
 
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PeteAtomic

FNG / Fresh Meat
Jan 28, 2012
570
18
0
Minnesota
Sight. Second straight day with our classic server empty... What is going on? it filled up every single day all last week, until Sunday and it has been empty since... This makes me depressed.



Just in case you were right, I fired the game up in Realism mode. I found it absolutely impossible to enjoy. All the fast running around made it no better than that generic mass audience garbage Call of Modern Battlefield.

This is extremely depressing. RO2 is the only game I enjoy, and the reason I maintain a fast computer. With Classic in its death throws, there isn't a point to it anymore.

I'll give it a week to recoup, if it doesn't I'll just uninstall and give up on games all together. :(

well, I hope you reconsider. Isn't there a couple of servers at near full capacity playing classic? Maybe not 2Fjg's all the time, but I thought I saw a couple pretty full just an hour ago. That's about how full the game was before GOTY :)
 

PeteAtomic

FNG / Fresh Meat
Jan 28, 2012
570
18
0
Minnesota
Yes, full sprint is ~11. Sustained speed is 8 MPH. And that is if youre wearing shorts and a tshirt :rolleyes:. This is definitely not the case when you're carrying a rifle, grenades, weapon and have to Constantly run, rest, shoot, rest, run some more, sprintthrough the entire duration of a battle. 11 mph is definitely NOT realistic in that sense.

you do realize that your character can not maintain that speed for very long, don't you?
I think you're going over the top with your argument.