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To decrease loadtimes, turn off precaching and change game cache size

Can I ask that this thread be retitled to make it clearer that its content addresses both long load times and ingame temporary freezes?

EDIT:
Some options that seem to help:

- setting every single thing that says anything about precaching to say that it won't precache (eg "bNeverPrecache" to True, "UsePrecaching" to False)
- setting "DetectedVideoMemory" higher (or at least having it reflect actual video memory)
- setting "NVidiaPreFX" to True
- setting "CheckForOverflow" to True

Still got them but they're not quite as bad.
 
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Note: Turning off precaching can give you a lot of benefits in loading time and in performance, as it means the game only loads things when it needs them. It also means that you must have a properly defragmented harddisc or otherwise you could get big freezes once the first specimen dies or spawns for example, as that would be the moment when they would be loaded.

Am I right in saying that turning off precaching would only give, potentially, better performance if your PC has a low amount of RAM installed? Wouldn't it actually cause worse performance on a system with a large amount of RAM installed? (4GB+).

Why would it ever result in a higher performance on a high-end-ish system?
 
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