To all the RO fans: practice a little moderation

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melipone

FNG / Fresh Meat
Mar 22, 2006
1,672
259
0
Part of the problem is communication from the devs, or lack thereof. On the one hand they have a community up in arms almost, and on the other they're chest beating about how RO2 is a "smashing success". If people expected the game to improve in the way they envision then the forums would quiet down or be more positive. Even if TWI don't want to change the game the way some parts of the community want, they should at least make that clear. When they do post they seem to be defensive rather than open and transparent. When Ramm posted in the Mkb thread he basically said "they're like STG's in RO1 and no one complained about them then so why the QQ now", then didn't respond to anything else regarding the issue. Where's the communication you used to get? Are the other devs too scared to post incase they say something Ramm doesn't agree with? Did they lie about rare weapons ("trust us" etc..Wilsonam hasn't addressed this yet)? Do they have plans for the future that might interest realism/RO1 players? Can they give some more details about the server side loadout tweaker that was vaguely mentioned? Is realism mode finished?
 
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Josef Nader

FNG / Fresh Meat
Aug 31, 2011
1,713
1,165
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All they needed to do was implement a proper hardcore/realism mode; thats it.

why they didnt do this is just beyond me as it would have alleviated many problems.

That way the vets could play a nice tactical team based shooter with a high level of authenticity, and the casual players can play a more relaxed shooter.

Also this way, TWI could still have gone apes*** adding all their retarded features.

It's a win-win solution

Your mod is coming. Be patient. You'll be back to RO1 mechanics in a month or two.

However, don't confuse your perceptions of authenticity with realism. You want a hardcore shooter, not a real one. There's nothing wrong with that, but RO2 is a -lot- more realistic than RO1 on just about every level.
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
0
55
Newton, NJ
All they needed to do was implement a proper hardcore/realism mode; thats it.

why they didnt do this is just beyond me as it would have alleviated many problems.

That way the vets could play a nice tactical team based shooter with a high level of authenticity, and the casual players can play a more relaxed shooter.

Also this way, TWI could still have gone apes*** adding all their retarded features.

It's a win-win solution

Yeah, I might nitpick here and there, and report some bugs, but the game itself is still really good in most aspects.

I too believe it really just needs a proper hardcore/realism mode. They can still go crazy in the Relaxed Realism/Firefight modes and attract the 'mainstream' crowd with that.
 

Nenjin

Grizzled Veteran
Apr 30, 2009
3,879
480
83
Sub-Level 12
The game is fun even with the bs and alot of the fans know that or they wouldn't still be here.

QFT. The tough guy internet crap was old a week ago yet many of the same people are still here. This more than anything is why I can't take most of the whining seriously. Nothing is more absurd than the guy that rolls his eyes with his hands on the keyboard, saying "this game is ****!" while continuing to play it.

Kind of like those CoD boycotts that had thousands of members in the Steam group....playing MW2.
 

swampy11

FNG / Fresh Meat
Apr 19, 2006
230
28
0
Houston, Texas
No game is perfect, as an ole Falcon 4.0 driver can testify, but if you love the game, then shut the f**k up and let the people enjoy it who play it. If you don't like, find some place else to b*t*h. There are other forums you know.
Just my two cents. Didn't mean to go ballistic, but they are starting to get on my nerves.:mad:
`swamp
 
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luciferintears

FNG / Fresh Meat
Apr 3, 2011
1,122
510
0
Your mod is coming. Be patient. You'll be back to RO1 mechanics in a month or two.

However, don't confuse your perceptions of authenticity with realism. You want a hardcore shooter, not a real one. There's nothing wrong with that, but RO2 is a -lot- more realistic than RO1 on just about every level.

I am being patient, if i wasnt patient i would have likely moved on to another game; or possibly tossed the game out the window. THough i have yet to understand why the f*** i have to wait for this; it's like waiting for a mod to add realism in ARMA...it was expected in the first place

Also, i seriously doubt we will have any sort of meaningful mods in 1-2 months. 6 months minimum and maybe more just ot convince server owners to run them and you can quote me on this.

I actually wouldnt mind a realistic shooter. But to be precise im talking about an authentic shooter, with some aspects of realism

I'm also not convinced that RO2 is a lot more realistic than RO1; maybe in some aspects but definitely not others
 

Witzig

FNG / Fresh Meat
Jan 16, 2006
2,189
52
0
Germany
OP got it nails on the head :)

Even though i don't completly agree with him its about what i think. Everyone's got his/her own view on the "perfect" game :)


Still for me RO2 is the best Game out there. I just wish there would be no stats system :D.
 

nebsif

FNG / Fresh Meat
Apr 12, 2011
371
298
0
THough i have yet to understand why the f*** i have to wait for this; it's like waiting for a mod to add realism in ARMA...it was expected in the first place
This. Mod tools are no excuse for lying and slacking, thinking "teh community will do it for us, we'll get moar doosh if we add kill cam and lots of non bolts".
(Official TWI realism servers have kill cam on.. oh and no way to filter servers with it off, have to manually leave, die quit till u find one that bothered to mess with the .ini, sick)
 
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Nebfer

FNG / Fresh Meat
Jan 23, 2006
384
11
0
I'm sick and tired of hearing everyone incessantly whining about gameplay. Not only on the forums but in my clan's Teamspeak and in the game. Don't get me wrong, the game has a bunch of problems and dumb design decisions but its nowhere near as bad to warrant all this constant crying. The game is fun even with the bs and alot of the fans know that or they wouldn't still be here. Most every gameplay problem people are complaining about wouldn't require that much of an effort to change. Yes, the devs should address them and yes these things should be changed no matter how small, but all this nonstop talk of "the game is broken", "it's a POS", "it's CoD now" is such ****ing nonsense. I know alot of fans are upset and rightly so but at the same time, have some damn perspective.

When you look at the fundamentals, it's all there: movement feels great and smooth, firing the weapons feel impactful, the graphics (on high to ultra) look realistic with the same great models and textures TWI is known for, the new realism features are overall fun and add to the game, the audio is an improvement and crisp, the maps for the most part require tactics and result in interesting battles, etc. So when you look at what needs changing in terms of gameplay, alot of it comes down to changing some number values in the code. I'm talking about things like reducing autos, increasing aiming time, increasing sway, etc. From a gameplay standpoint, that is far from making the game "broken" or "CoD".

Anyway, here is my list of things.

Needed gameplay fixes
- increased weapon sway (I said before I prefer the sharp accuracy of RO2 which is more like the mod but at the same time gunfights result in who saw who first which makes the game too fast paced. Just a slight increase here would be nice because this might be largely fixed with the next two points on the list...)
- increased time it takes to accurately aim (slightly)
- harder to line up target after going into iron sight (slightly)
- less autos
- MKB/AVT40 only available to heroes
- new larger maps with longer rages (this might have to wait until when/if we get half tracks, trucks, and other transport vehicles)
- longer time until bleed out starts
- longer window to bandage to prevent bleed out
- a more cohesive squad system
- option to choose leveling upgrades
- no being able to choose enemy weapons as a hero (get them off of dead guys which is more rewarding anyway)


What RO2 does right

- nade spam is no longer a problem
- realistic graphics with superb models/textures
- mantling
- impactful and deadly weapons plus improved weapon "feel"
- maps requiring tactical play (for the most part)
- new realism features (holding breath, slow death, cover system, Tactical Display)
- smoother movement
- better audio
- better HUD
- no more soldiers with the stamina of a 300lb man

Agree.

I think that if the class's where roughly like so
Commander 1
Squad leader 3 or 4
MG 3 or 4
Assault 2 or 4
Semi auto 1 or 2
Engineers 0 or 2
AT Gunner 0 or 2
Sniper 0 to 2
Bolts unlimited

Which would be between 10 and 19 automatics (sans snipers).

Though one thing in RO2 is that theirs much less verity on weapons numbers, they all seem to hang around the same amount, than RO1 did.

In RO1 the automatic numbers ranged from 25% to near 100%, in RO2 it's almost always above 60%.
 
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Insurance Salesman

FNG / Fresh Meat
Sep 17, 2011
45
14
0
I swear, OP, it's like you read my mind when you posted those changes up there. I agree with absolutely every one of them. The only thing I'd add is much more noticeable added sway when your soldier becomes tired, which would make running and gunning much more difficult.

And to those who continually compare this to CoD - it isn't. Not even close. Weapon unlocks and a higher overall accuracy do not make a game CoD any more than having guns that shoot bullets or a hardcore mode. Stop doing it, it just ruins your arguments and makes you sound like a whiner.
 
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SnowyOak

FNG / Fresh Meat
Jun 17, 2011
444
145
0
Chicago, USA
I really love ro2, but I agree that many of those things suggested should be changed.

What's frustrating is the majority of these things can be fixed with server options, or rather SHOULD be server options.

That way we can get servers to specify less autos, more weapon sway & etc while still keeping the game in its current state on other servers. That way, everyone wins.
 

Josef Nader

FNG / Fresh Meat
Aug 31, 2011
1,713
1,165
0
I really love ro2, but I agree that many of those things suggested should be changed.

What's frustrating is the majority of these things can be fixed with server options, or rather SHOULD be server options.

That way we can get servers to specify less autos, more weapon sway & etc while still keeping the game in its current state on other servers. That way, everyone wins.

+1

Fantastic solution, this.
 

M55ikael

FNG / Fresh Meat
Aug 11, 2011
349
80
0
I'm sick and tired of anyone with suggestions or complaints being billed as haters. They're often brushed off as the small percentage of vocal customers. But my observation is that the even smaller minority of fanboys come rushing in to the rescue and derail their threads. While they may be a minority, I doubt that the percentage is really that small considering how they're able to annoy everybody so much.

Take yourself as an example, the only way you get away with your complaints is to incessently bash other poeople. It seems the forum has gone into defence mode.

"Most every gameplay problem people are complaining about wouldn't require that much of an effort to change. Yes, the devs should address them and yes these things should be changed no matter how small..."

While this is true you need to look at what's happened to these complaints thus far to get the whole picture. With the "no matter how small" remark I guess you're referring to historical inaccuracy such as the plum SVT bolt. The response from TWI was that if it's good enough for the devs it should be good enough for you. One of the most criticized features in the game has an extremely long and winded thread constantly on the first page with absolutely no response from the devs concerning the matter at hand. This is despite the fact that it was promised multiple times before release that the MKb and AVT would be very rare weapons. A simple response saying that "we are looking into the balancing of these weapons" would have been enough. Instead we're left with the sentiment "We make the game we would like to play, if you're not happy don't play it" which has actually been perpetuated by TWI.

I personally think that this game is one of the best first person shooters I've ever played, but it does have a few design decisions/flaws that make it significantly less enjoyable than it could have been to me. The constant polarization going on in the forums isn't helping anyone, and I find that it puts me off the game quite frankly.
 
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Makarov

FNG / Fresh Meat
Nov 21, 2005
102
18
0
As a RO veteran from the first day of the first mod, the OP nailed my sentiments exactly.
 

Apex.

FNG / Fresh Meat
Aug 22, 2011
378
162
0
anyone that compares RO2 to CoD has never played a CoD game before, they are nothing alike.
 

ComeAndSee

FNG / Fresh Meat
Oct 1, 2011
149
37
0
The only gripe I have with the game right now is spending 30-45 seconds running to your cap points than dying 1 second later on a lot of maps. You spend 80% of your time running.

I know RO1 had maps that were like this, but there's no reason why the spawns should be so far away.
 
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Dawnbreaker

FNG / Fresh Meat
Sep 25, 2011
111
73
0
Hong Kong
I think that what all these trolls need is patience... Im counting on this game being perfect in a few months and all the features to be fully implemented :D
 

MadTommy

FNG / Fresh Meat
Oct 13, 2008
301
143
0
Mod tools are no excuse for lying and slacking, thinking "teh community will do it for us, we'll get moar doosh if we add kill cam and lots of non bolts".

This is a perfect example of how not to make a point or complaint. Full of accusations & assumptions with no basis in reality. If you are going to make such accusations how about some basis to it? No one minds mature thoughtful complaints and suggestions but this kind of childish dribbled is simply that, childish dribble. Grow up nebsif you are talking out of your posterior.
 
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BlackScore

FNG / Fresh Meat
Sep 16, 2011
31
2
0
This is a perfect example of how not to make a point or complaint. Full of accusations & assumptions with no basis in reality. If you are going to make such accusations how about some basis to it? No one minds mature thoughtful complaints and suggestions but this kind of childish dribbled is simply that, childish dribble. Grow up nebsif you are talking out of your posterior.

This is the point. Complainments and critizism are ok, it's the intention of a forum. The problem are these generalized allegations like "it is so arcadish, it's like cod".

 

Cyper

Grizzled Veteran
Sep 25, 2011
1,291
1,005
113
Sweden
anyone that compares RO2 to CoD has never played a CoD game before, they are nothing alike.

I doubt these people mean that RO2 is like COD. It's more like cod; that's a fact, because TWI have made the game more accessible for new players. How much or how little is something else. But the changes is there to make it appeal to a wider audience.