I've been trying to make doors automatically close after 5 seconds in the Bunker map I've been working on, but I can't get it to work.
I first tried to set the InitialState of the movers to TriggerOpenTimed instead of TriggerToggle, but that prevents players from manually closing them, so that's a no go.
Then I tried to have the Mover Events call a toggled TimedTrigger through OpeningEvent and ClosingEvent that would trigger the KFUseTrigger (or the movers themselves), and that wouldn't work.
So then I tried a scripted trigger that would wait for the event that opens the movers, then waitfortimer 5 seconds and retrigger either the movers or KFUseTrigger, and that wouldn't work either.
I can't figure out why that wouldn't work. Does anyone know of a method to make timed doors work properly?