Throwing axes
Throwing knives
Throwing Javelin, in my mind, would be superior in terms of fun because I would allow it to penetrate as you level Berserker.
You could shish kebab Zeds! Such as:
3 Clots
2-3 stalkers
3 crawlers (if you can angle it right)
2 Gorefasts
1 Siren, 1 Gorefast OR 1 Siren, 2 clots (etc)
Would not penetrate Bloat, Scrake, Husk, Fleshpound, or Patriarch.
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It would be lighter than Xbow, meaning Berserkers are now running faster with katana/javelin, opposed to katana/crossbow.
The javelins would last indefinitely, meaning they're always on the ground to be picked back up (whereas crossbow bolts disappear quickly) 3-5 ammo count as you level Zerker.
There would be bonus damage & range for running while throwing (~1sec of running before throwing)
Hopefully Crossbow will get nerfed, at least for non-Sharpshooters. Most can agree at least this much is needed.
This would further give a place for Javelin-Berserkers.
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Edit: I'm keep trying to think of a way to prevent Zerkers stockpiling/passing out Javelins, the way we used to for Pipe bombs. I have ideas, but they're filled with loopholes or other problems.
Basically, I think TWI needs to limit the amount of active pipebombs each player can have active, and would similarly need to cap the number of javelins laying around. I think this is the only sensible course.
Throwing knives
Throwing Javelin, in my mind, would be superior in terms of fun because I would allow it to penetrate as you level Berserker.
You could shish kebab Zeds! Such as:
3 Clots
2-3 stalkers
3 crawlers (if you can angle it right)
2 Gorefasts
1 Siren, 1 Gorefast OR 1 Siren, 2 clots (etc)
Would not penetrate Bloat, Scrake, Husk, Fleshpound, or Patriarch.
-----------------------------------------------------------
It would be lighter than Xbow, meaning Berserkers are now running faster with katana/javelin, opposed to katana/crossbow.
The javelins would last indefinitely, meaning they're always on the ground to be picked back up (whereas crossbow bolts disappear quickly) 3-5 ammo count as you level Zerker.
There would be bonus damage & range for running while throwing (~1sec of running before throwing)
Hopefully Crossbow will get nerfed, at least for non-Sharpshooters. Most can agree at least this much is needed.
This would further give a place for Javelin-Berserkers.
-----------------------------------------------------------
Edit: I'm keep trying to think of a way to prevent Zerkers stockpiling/passing out Javelins, the way we used to for Pipe bombs. I have ideas, but they're filled with loopholes or other problems.
Basically, I think TWI needs to limit the amount of active pipebombs each player can have active, and would similarly need to cap the number of javelins laying around. I think this is the only sensible course.
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