Thread of modeling and stuff.

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braindead

FNG / Fresh Meat
Aug 22, 2009
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Merry Ol' England
Little off topic being as this thread has mainly been weapons but here are some pics of a Gibson SG, that I modelled when I first started learning 3DS Max, around 5 years ago:

SGCamC.jpg


SGCamA.jpg


sgV2Pickups.jpg


SGGibson.jpg


SGStageH.jpg
 
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braindead

FNG / Fresh Meat
Aug 22, 2009
918
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Merry Ol' England
The textures are all solid colors with reflection effect added and the body was made using the built in wood grain generator.

The pickup selector text was made using the default text tool and the Gibson logo, I just used the line tool around a pic of the logo and turned it into a mesh.
 

braindead

FNG / Fresh Meat
Aug 22, 2009
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346
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Merry Ol' England
lol, i didnt even know there was a text tool, course, i havent needed it yet...

maxtext.jpg


just in case you ever need it.

Not sure whether the 2011 version has the grain tool though, haven't looked through the Material Editor thoroughly yet as it seems quite different to previous versions
 

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
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bwhgaming.com
yeah i was gonna say looks like 38special (from the wadcutter rounds) you could make the barrel shorter and have it be a "detective special", if you want.