Hello! I really like this game and I invited my friends to play it together. Having played a hundred sessions, unfortunately, I can't help but share my indignation at one point. Apparently, a lot of players notice this on forums and in reviews.
Although Deceive Inc. positions itself as a spy game, no matter how cool your deductive abilities are, in the end, the one who shoots better still wins. It doesn't matter that you attack an unsuspecting opponent first - if you don't shoot well, it won't help you. And it is impossible to win completely without fighting - one way or another, any session ends with a fight with opponents. I'm not good enough at shooters and regularly run into players with the highest AIM, probably coming from other shooters, who kill me before I even have time to do anything or even hide, and against this background, the espionage component looks second-rate.
I have often noticed that players who are excellent shooters feel comfortable and allow themselves to behave carelessly (run, jump) because they are confident in their shooting abilities.
I would really like a careful stealth-based game to be better encouraged and give advantages. Many devices and abilities allow you to detect an opponent, but what's the point if, after shooting at him, you lose your disguise in the same way and immediately become a target for him?
In addition, I would like to note that recently the search for a game during the day has been going on for a long time. And the lobby for a two-person or three-person game may not be found at all, and because of this, I can't play with my friends on the team. I suppose this is due to the insufficient number of players playing at the same time. I would really like to get any information about this, because a game with such an original idea should be known to more people! My friends and I had never heard of this game before, until I accidentally saw it on a free weekend.
Although Deceive Inc. positions itself as a spy game, no matter how cool your deductive abilities are, in the end, the one who shoots better still wins. It doesn't matter that you attack an unsuspecting opponent first - if you don't shoot well, it won't help you. And it is impossible to win completely without fighting - one way or another, any session ends with a fight with opponents. I'm not good enough at shooters and regularly run into players with the highest AIM, probably coming from other shooters, who kill me before I even have time to do anything or even hide, and against this background, the espionage component looks second-rate.
I have often noticed that players who are excellent shooters feel comfortable and allow themselves to behave carelessly (run, jump) because they are confident in their shooting abilities.
I would really like a careful stealth-based game to be better encouraged and give advantages. Many devices and abilities allow you to detect an opponent, but what's the point if, after shooting at him, you lose your disguise in the same way and immediately become a target for him?
In addition, I would like to note that recently the search for a game during the day has been going on for a long time. And the lobby for a two-person or three-person game may not be found at all, and because of this, I can't play with my friends on the team. I suppose this is due to the insufficient number of players playing at the same time. I would really like to get any information about this, because a game with such an original idea should be known to more people! My friends and I had never heard of this game before, until I accidentally saw it on a free weekend.