The RO:HoS Fact Thread

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RiccardoTheBeAst

FNG / Fresh Meat
Sep 19, 2009
578
126
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Italy
What about a special edition of the game? Anyway, really REALLY GREAT job Tripwire. Can't wait to play the game.

Another question, have the various bullets/rounds/shells ingame different ballistic properties or are the same for all? For example, will an HE shell have the same ballistic properties of an AP round? Or they fly in different mode and at a different distance?

I'm asking this because i played for some time to BE and i noticed that in this game every type of round has different ballistic properties unlike RO1 ;)

Btw, i repeat it: GREAT JOB! :cool:
 

Merin Redplate

Grizzled Veteran
Apr 18, 2010
1,768
437
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Horzine Mailroom
I have a question regarding one of the facts in OP...

Character Progression.

Now, I understand that it'll use the rank system gained from exprerience, but, considering in other modern FPSs, who have all used varients of the "Allied", (American, British) rank system, what system will be used in HoS?
Because there's German and Russian rank systems as well, but you wouldn't want to choose a single one, for biased reasons. Or will the American rank system be used here too?
 

Ralfst3r

FNG / Fresh Meat
Nov 21, 2005
3,041
293
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39
The Netherlands
I have a question regarding one of the facts in OP...

Character Progression.

Now, I understand that it'll use the rank system gained from exprerience, but, considering in other modern FPSs, who have all used varients of the "Allied", (American, British) rank system, what system will be used in HoS?
Because there's German and Russian rank systems as well, but you wouldn't want to choose a single one, for biased reasons. Or will the American rank system be used here too?
There isn't much known yet about the ranks etc. Maybe you'll level for both sides seperately, who knows.
 

mandead

FNG / Fresh Meat
Jun 16, 2009
189
45
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United Kingdom
Rank_insignia_of_the_Schutzstaffel_1930.jpg


:D
 

Ralfst3r

FNG / Fresh Meat
Nov 21, 2005
3,041
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Some new stuff from the interview, i'll have to add it to the first post later:

- Weapon unlocks: Example: Kar98 Sniper - 1.5x Scope (Default), 4x Scope, 6x Scope
- Rank progress can go down when you do a lot of teamkilling for example
- Certain classes are rank unlocks
- Free DLC after release adding 2 light tanks and 2 troop transports
- Out of the box SDK and Mapping tools
- Custom server configs are shareable and rateable
- RO TV 2.0 - Watching ingame (clan) matches
 

FlyXwire

FNG / Fresh Meat
Feb 1, 2006
589
65
0
Some new stuff from the interview, i'll have to add it to the first post later:

- Weapon unlocks: Example: Kar98 Sniper - 1.5x Scope (Default), 4x Scope, 6x Scope
- Rank progress can go down when you do a lot of teamkilling for example
- Certain classes are rank unlocks
- Free DLC after release adding 2 light tanks and 2 troop transports
- Out of the box SDK and Mapping tools
- Custom server configs are shareable and rateable
- RO TV 2.0 - Watching ingame (clan) matches
Must add the "Battlefield Commission System" as a newly discussed feature mentioned too.
 
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