The Mass Bug Report Thread
As is required when playing a beta game, me and a few friends from a group known as the Ordo Imperialis are conducting bug testing and reviewing, so below you will see what we have found and what we have confirmed, they will be seperated into categories to make it easier to understand, any and all input and outside reports are appreciated and we will add it to the list.
NOTE: We are fully aware that there's a pinned bug report topic, but we posted this topic 2 hours after that post was even made, chances are we didn't spot it before, so we're sticking with this.
Fixed Bugs
- Spawning without a weapon - FIXED
- Firing your weapon upon spawning - FIXED
- Server Browser lag - FIXED
- Floating bolts after people died during reload - FIXED
- Spawning in enemy locations during Territory game mode - FIXED
- People are able to make other players light up like glowsticks if they set their graphics to a certain setting, would rather not post what the setting is to reduce exploitation ingame so I will PM it to a dev that asks me.
- Stats do not update properly/at all, go into any game, ranked server and kill over 20 people, the states in the progression menu does not update at all, you will not level up in Honor and your weapons wont level up either.
Cosmetic Bugs
Interface Bugs
Gameplay Bugs
Gamebreakers
One Time Bugs
NOTE: Bugs in this section are considered a "One off", they happened, they were weired but they couldn't be recreated or happened on random chance.
Suggestions
Interface Bugs
- Vote Menu only shows 1 map in the selections so it makes it impossible to select other maps when a map vote is being cast.
- Map icons sometimes get stuck on your screen after you've cast an order, only way to fix this is to hit the map key and then close it again.
- SVT is displayed twice in the weapon progression list, also random stats are displayed when the weapon hasn't been used, image provided below:
- Cannot bandage near cover, doing so makes you take cover on a wall and then immediately bleed out.
- Stats progression doesn't update properly, you can earn over 25 kills with a weapon and the stats will state you've only done 6 (As with my case and certain other confirmations from other players).
- Blindfiring around corners can cause the gun to "Float" in midair, reloading was the only way I was able to fix this issue, this usually occurs when blindfiring in doorways, image provided below:
- Mounting the AT rifle on certain walls/cover and then reloading can cause the ironsights to misalign when you emerge back from cover, image provided below:
- Game still indescriminately switches people to the other team without any form of warning.
- Nearly impossible to reload MG gunners if they're mounted on active cover, attempting to re-arming them will cause you to take cover on the wall they're mounted on.
- Reported issue of not being able to spawn in Tank Maps (Such as Gumrak) even though the player re-selected his class repeatedly, lasted for several minutes.
- While being supressed, reloading your gun and then cancelling the reload then swiftly switching to another gun will cause you to hold an "Invisible Rifle", image provided below:
- Suppression randomly occurs when not being fired upon and can last for several minutes there-on, tends to happen often in any game where artillery is present, image provided below:
- On Fallen Fighters, it's been seen that the Spy Plane for the allies get's stuck in mid-air and can be seen idleing in the sky, image provided:
- Reported bug of mounted MG gunners firing while facing the other way, tends to randomly happen, but is usually found to happen after it's been reloaded, image provided below:
NOTE: Bugs in this section are considered a "One off", they happened, they were weired but they couldn't be recreated or happened on random chance.
- Player reported that their weapon backfired on them, they were using the AT rifle for the Axis on Fallen Fighters, they aimed as far left as they could and then fired, as soon as the muzzle flash went off they instantly died and killed the person behind them, game displayed that they suicided as a result of this.
Suggestions
- Auto Select - Sometimes during a game I'd like to just autoselect and join any team, a lot of people probably think the same and it would be a nice addition.
- More AT rounds - The AT rifles can destroy a tank, but they don't have enough rounds to do so, I've personally unloaded all my AT ammo on a tank (Hitting the crucial points) and still didn't destroy it, if this cannot be done at the very least allow people to resupply AT soldiers like they do with MG gunners.
- Add an option to allow non-toggle ironsights rather then toggle, this will at least give people the choice to pick between them both.
- Seperate the use key and the cover key, as cover is set to take precedant over anything else.
- Have a clear marker showing where the "Protected Area's" are, this is a major problem for people trying to flank in the Grain Elevator level where jumping into a grain pit causes them to immediately die.
- Make class selection...safer, to the point that it doesn't instantly kill you if you select a class while alive, somthing like in RO1 where it says "You will attempt to respawn as a (Classname here).
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