the limits of the mylevel package

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dextronaut

FNG / Fresh Meat
Jun 26, 2009
2,435
128
0
Pacific Northwest
Hello good people. im just about done with my port of KF-Grudge, Kybens best map ever. better than Tao, better than Crash, better than well, better than anything.

KF-Grudge is ALOT of UT2004 content: static meshes, textures, etc. ive saved all of this to mylevel.

the mapsize is: 60mb

i can play it fine in the SDK test mode, and on single player. i dont get any errors for missing things when i play it (i check the log afterwards). but when i put it on the server, it pauses for a second, then kicks me out of the server (back to server browser) and the map changes. the log for that is the same.

could it be possible that the mylevel package is too full? is that even possible? like i said, the mapsize is 60mb, ive played other large maps like: KF-Hell, KF-Candlesmoke, KF-Departed, KF-Hive, etc, etc.
 
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driftwood

FNG / Fresh Meat
Jun 9, 2009
672
22
0
Gold Coast, Qld, Australia
try pulling pieces out bit by it and trying again. There could be 1 culprit piece of content. I can't give a reason why this would be, but thats what i would do to try and resolve it. If there turns out to be 1 or a few things causing the problem, try putting everything else back in