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The Gun Weapons List

DMN666

Grizzled Veteran
Jun 14, 2012
2,509
11
Brooklyn, NY
Update Log (Felt like i should have one for records).
Skins and other stuff have moved to 2nd post.
Spoiler!


If you wish to help me, post a weapon like so, you well save me the trouble.
WeaponName ~ Creator
Spoiler!

Thread (If no DL is avaliable, then forget about even posting the weapon)
TraderInventory=Number:Mut.MutPickup

Make sure you have Serverperks by Marco

TraderInventory=0 - Melee
TraderInventory=1 - Handguns
TraderInventory=2 - Shotguns
TraderInventory=3 - Range/Snipers
TraderInventory=4 - SMG/Machine Guns/LMG
TraderInventory=5 - Explosives
TraderInventory=6 - Pyro/Firebug
TraderInventory=7 - Etc (Not in Serverperks, add it if you wish)

Useful mutators and things


Offical and Unused
TraderInventory=0:KFMod.KnifePickup
TraderInventory=0:KFMod.ClawsPickup (Does work but isnt recommended, here for records)
TraderInventory=7:KFMod.SyringePickup
TraderInventory=7:KFMod.Vest
TraderInventory=7:KFMod.FirstAidKit
TraderInventory=7:KFMod.KFKeyPickup
TraderInventory=7:KFMod.WelderPickup
TraderInventory=1:KFMod.SinglePickup
TraderInventory=1:KFMod.DualiesPickup
TraderInventory=1:KFMod.DeaglePickup
TraderInventory=1:KFMod.DualDeaglePickup
TraderInventory=2:KFMod.ShotgunPickup
TraderInventory=2:KFMod.BoomStickPickup
TraderInventory=4:KFMod.BullpupPickup
TraderInventory=0:KFMod.MachetePickup
TraderInventory=0:KFMod.AxePickup
TraderInventory=3:KFMod.WinchesterPickup
TraderInventory=5:KFMod.FragPickup***
TraderInventory=3:KFMod.CrossbowPickup
TraderInventory=6:KFMod.FlameThrowerPickup
TraderInventory=0:KFMod.ChainsawPickup
TraderInventory=5:KFMod.LAWPickup
TraderInventory=0:KFMod.BatPickup**
TraderInventory=1:KFMod.MachinePistolPickup**
TraderInventory=5:KFMod.StunNadePickup**
TraderInventory=0:KFMod.KatanaPickup
TraderInventory=4:KFMod.AK47Pickup
TraderInventory=4:KFMod.Mac10Pickup
TraderInventory=5:KFMod.M79Pickup
TraderInventory=5:KFMod.M32Pickup
TraderInventory=5:KFMod.PipeBombPickup
TraderInventory=4:KFMod.MP7MPickup
TraderInventory=4:KFMod.SCARMK17Pickup
TraderInventory=3:KFMod.M14EBRPickup
TraderInventory=2:KFMod.AA12Pickup
TraderInventory=7:KFMod.ZCDPickup (Doesnt work, here for records)
TraderInventory=0:KFMod.ClaymoreSwordPickup
TraderInventory=1:KFMod.Magnum44Pickup
TraderInventory=1:KFMod.Dual44MagnumPickup
TraderInventory=2:KFMod.BenelliPickup
TraderInventory=4:KFMod.MP5MPickup
TraderInventory=4:KFMod.M4Pickup
TraderInventory=4:KFMod.M4203Pickup
TraderInventory=6:KFMod.HuskGunPickup
TraderInventory=1:KFMod.MK23Pickup
TraderInventory=1:KFMod.DualMK23Pickup
TraderInventory=2:KFMod.KSGPickup
TraderInventory=4:KFMod.M7A3MPickup
TraderInventory=4:KFMod.FNFAL_ACOG_Pickup
TraderInventory=3:KFMod.M99Pickup
TraderInventory=2:KFMod.TrenchgunPickup
TraderInventory=4:KFMod.MKb42Pickup
TraderInventory=4:KFMod.NailGunPickup
TraderInventory=1:KFMod.FlareRevolverPickup*
TraderInventory=1:KFMod.DualFlareRevolverPickup*
TraderInventory=0:KFMod.ScythePickup*
TraderInventory=3:KFMod.CrossbuzzsawPickup*
TraderInventory=4:KFMod.ThompsonPickup*
TraderInventory=4:KFMod.KrissMPickup
TraderInventory=0:KFMod.DwarfAxePickup*
TraderInventory=4:KFMod.GoldenAK47pickup*
TraderInventory=2:KFMod.GoldenBenelliPickup*
TraderInventory=5:KFMod.GoldenM79Pickup*
TraderInventory=0:KFMod.GoldenKatanaPickup*
TraderInventory=7:KFMod.ZEDGunPickup****
TraderInventory=2:KFMod.GoldenAA12Pickup*
TraderInventory=1:KFMod.GoldenDeaglePickup*
TraderInventory=1:KFMod.GoldenDualDeaglePickup*
TraderInventory=6:KFMod.GoldenFTPickup*
TraderInventory=0:KFMod.GoldenChainsawPickup*
TraderInventory=2:KFMod.SPShotgunPickup*
TraderInventory=4:KFMod.SPThompsonPickup*
TraderInventory=5:KFMod.SPGrenadePickup*
TraderInventory=3:KFMod.SPSniperPickup*
TraderInventory=4:KFMod.ThompsonDrumPickup*
TraderInventory=7:KFMod.BlowerThrowerPickup*
TraderInventory=5:KFMod.SeekerSixPickup*
TraderInventory=5:KFMod.SealSquealPickup*
TraderInventory=4:KFMod.ZEDMKIIPickup*
TraderInventory=2:KFMod.CamoShotgunPickup*
TraderInventory=4:KFMod.CamoMP5MPickup*
TraderInventory=4:KFMod.CamoM4Pickup*
TraderInventory=5:KFMod.CamoM32Pickup*

*These are DLC weapons and must be purchased (with the execption of the Rising Storm Tommy and Dwarf's Axe, which unlock under certain criteria.
**These are Unused weapons
***Frag Grenade is also a Medicnade and Incendiarynade with there perks (Medic/Firebug)
****The Zed Gun is a event exclusive weapon and will only be unlocked during the Twisted Christmas event.


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Whitelisted

Hunting Rifle ~ Braindead
http://steamcommunity.com/sharedfiles/filedetails/?id=98813845
Spoiler!

TraderInventory=3:BDHuntingRifleFinal.Hunting_RiflePickup
*Removes MKb42 from the trader.

Moss 12 ~ Hemi
http://steamcommunity.com/sharedfiles/filedetails/?id=98298161
Spoiler!

TraderInventory=2:Moss12Mut.Moss12Pickup

Golden 'Executioner' Handcannons ~ Gartley
Spoiler!

http://steamcommunity.com/sharedfiles/filedetails/?id=97792515

Retro 'Winchester' LAR ~ Gartley
Spoiler!

http://steamcommunity.com/sharedfiles/filedetails/?id=98035087

Golden AK47 ~ Joseph585
* This weapon does not work with Serverperks. Only 1 AK may be used, either with the Mutator or Pickup
Spoiler!

http://forums.tripwireinteractive.com/showthread.php?t=78427
TraderInventory=4:GoldAK47Mut.GoldAK47Pickup

IJC Weapon Pack ~ -=Ivan=-/Jack Carver
Not need but is here for records.
http://forums.tripwireinteractive.com/showthread.php?t=51041
TraderInventory=1:IJCWeaponPack-WhiteV27.MK23Pickup
TraderInventory=1:IJCWeaponPack-WhiteV27.DualMK23Pickup
TraderInventory=2:IJCWeaponPack-WhiteV27.KSGPickup
TraderInventory=3:IJCWeaponPack-WhiteV27.M99Pickup
TraderInventory=4:IJCWeaponPack-WhiteV27.FnFalAPickup
TraderInventory=4:IJCWeaponPack-WhiteV27.FnFalPickup
TraderInventory=4:IJCWeaponPack-WhiteV27.M7A3MPickup

Hunting Rifle Plus ~ BrainDead/IJC Group
This was needed to use for both the IJC's pack and Hunting Rifle mutator.
REMOVES ALL ZERK WEAPONS with the exception of Machete and BuzzsawBow
This is no longer need and is better to use the standered version.
Spoiler!

http://www.ijcdevelopment.com/forums/showthread.php?2-IJC-Weapon-Pack-White-2-7-BD-Hunting-Rifle-Fix
TraderInventory=3:BDHuntingRifleFinalPlus.Hunting_RiflePickup

Gun Game weapon ~ [TW]Ramm-Jaeger
http://steamcommunity.com/sharedfiles/filedetails/?id=97706196
KFGunGame.GGSyringePickup

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All The Rest
Lots of links in this spoiler, contains more spoilers as well.
Spoiler!

Test
Spoiler!
 
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Skins (Clientside)
Spoiler!


-----------------
Skins (Mutators)
Reskin weapons that work like TWI's weapons do not belong here, please check up.
Spoiler!

--------------------------------------------------------------------------
Broken
All weapon here are broken and need to be updated in order to work. Any broken weapons in a pack with weapons that do work will not be here.
Spoiler!

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http://forums.tripwireinteractive.com/showthread.php?t=73899
http://forums.tripwireinteractive.com/showthread.php?t=74127
http://forums.tripwireinteractive.com/showthread.php?t=76186
 
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Perkz
BD's SAS (commando) ~ BrainDead
http://forums.tripwireinteractive.com/showthread.php?t=74330
Perks=KF_WDW_Weapons.BDSASVetCommando

small gun pack perks (WW2 Perks) ~ ro_sauce
http://forums.tripwireinteractive.com/showthread.php?t=73899
Download Part1
Download Part2
Perks=miscgunsperks.sarifleman
Perks=miscgunsperks.barifleman
Perks=miscgunsperks.marksman
Perks=miscgunsperks.assault
Perks=miscgunsperks.HMG
Perks=miscgunsperks.LMG

ScrN Balance Perks + Gun Slinger ~ poosh
Should not be paired with the normal perks (and with the original GunSlinger), its either these perks or KF's ones. You can use custom perks along with ScrN Balance.
http://forums.tripwireinteractive.com/showthread.php?t=80743
Perks=ScrnBalance.ScrnVetFieldMedic
Perks=ScrnBalance.ScrnVetSupportSpec
Perks=ScrnBalance.ScrnVetSharpshooter
Perks=ScrnBalance.ScrnVetFirebug
Perks=ScrnBalance.ScrnVetCommando
Perks=ScrnBalance.ScrnVetBerserker
Perks=ScrnBalance.ScrnVetDemolitions
Perks=ScrnBalance.ScrnVetGunslinger

Gunslinger ~ RuneHarle
Should not be along with ScrN's version.
http://forums.tripwireinteractive.com/showthread.php?t=73071
Perks=DualWielderV103.SRVetDualWielder

PointMan
A different version of Gunslinger (Dont use both perks at the same time its not fitting.)
http://forums.tripwireinteractive.com/showthread.php?t=82881
Perks=PointmanV101.SRVetPointman

Machine Gunner (RO) ~ Rainishe
A Red Orchestra like perk
http://killingfloor.ru/forum/index.php?/topic/1681-перк-пулемётчик/
Perks=SRVetMachineGunner.SRVetMachineGunner

Jedi and UMG ~ ro_sauce
http://forums.tripwireinteractive.com/showthread.php?t=75010
perks=cjperksv02.jedi
perks=cjperksv02.umg

BruteGunner ~ Guardiannknight
http://forums.tripwireinteractive.com/showthread.php?t=83598
perks=BruteGunnerPerkV111.SRVetBruteGunnerPerk

The Guardian ~ Guardiannknight
http://forums.tripwireinteractive.com/showthread.php?t=83556
Perks=GuardianPerkV115.SRVetGuardianPerk

Sentry Tech ~ Guardiannknight
http://forums.tripwireinteractive.com/showthread.php?t=84197
Perks=SentryTechPerkV111.SRVetSentryTechPerk

Sniper ~ Guardiannknight
http://forums.tripwireinteractive.com/showthread.php?t=84353
Perks=SniperPerkV104.SRVetSniperPerk

Saboteur ~ Guardiannknight
http://forums.tripwireinteractive.com/showthread.php?t=84857
Perks=SaboteurPerkV101.SRVetSaboteurPerk

SMG Specialist ~ Guardiannknight
http://forums.tripwireinteractive.com/showthread.php?t=85374
Perks=SMGSPerkV100.SRVetSMGSPerk

A L I E N S Perk ~ WPC
http://forums.tripwireinteractive.com/showthread.php?t=81418
Perks=AliensKFPerks.USCMMedic
Perks=AliensKFPerks.USCMRifleMan
Perks=AliensKFPerks.USCMSpecialist

Pony Perk icons!
Just icon replacements.
(To use, open KF Editor and replace the perk icon, IS NOT CLIENT SIDE. I made these for myself but im releasing it so some brony out there can make this as a mutator or a custom perk for there servers.)
http://www.mediafire.com/?5ew282d9exbx954
 
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Nice, we need a new weapons thread, Timur hasn't been around of late to keep his updated.

IAF 22A3-1 Assault Rifle isn't one of mine. It was put together by thefirewarriors, I simply tweaked the code for him to remove some dependencies.

The IDRPG Turret is actually my work ripped out of the RPGMod. (Marco was responsible for the code)
 
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GAU-19 Minigun (aka Patty's chain gun) + Lightsaber
http://forums.tripwireinteractive.com/showthread.php?t=75010

WW II Gun Pack (Contains a better PPSh-41 and some other better versions of Slavek's guns, except the Mosin-Nagant)
http://forums.tripwireinteractive.com/showthread.php?t=73899

Slavek's KF1945 Weapon Pack (Contains a fixed Mosin-Nagant, PPD-40, and other guns)
http://forums.tripwireinteractive.com/showpost.php?p=983876&postcount=95

Welder Shotgun (Made by 3xzet)
http://killingfloor.ru/forum/index.php?/topic/1867-welder-shot-gun/

RPG-7 (Made by 3xzet)
http://killingfloor.ru/forum/index.php?/topic/1607-гранатомёт-рпг-7/

RPK47 (Made by Operation Y)
http://killingfloor.ru/forum/index.php?/topic/2480-«ручной-пулемет-калашникова»/

Saiga-12 (Made by Operation Y)
http://killingfloor.ru/forum/index.php?/topic/2056-«сайга-12с»/

L85A2/SA80 (Made by Dextronaut)
http://killingfloor.ru/forum/index.php?/topic/576-sa80/

Firebomb (Made by Braindead)
http://killingfloor.ru/forum/index.php?/topic/1452-огненные-мины/

Molotov Cocktail (Made by Akustuk)
http://killingfloor.ru/forum/index.php?//topic/1675-коктейль-молотова/

HK-417 Sniper Rifle (Made by Operation Y)
http://killingfloor.ru/forum/index.php?/topic/2324-«hk-417»/

Crowbar (Made by Operation Y)
http://killingfloor.ru/forum/index.php?/topic/1988-монтировка/

Bastard Sword (Made by bear)
http://killingfloor.ru/forum/index.php?/topic/2246-двуручный-меч/
 
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IAF 22A3-1 Assault Rifle isn't one of mine.

The IDRPG Turret is actually my work ripped out of the RPGMod. (Marco was responsible for the code)
Alright, i well add his name (still keep your name up)

Do you still want the turret up?
Very nice list but you can remove our weapon pack now as it is official and would cause some confusion.
Alright then, but now the Moss12 is lonely.

Thanks Massacer for the post.
 
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I'm wondering, this might be better served if you blocked in everything with another layer of spoiler tags. its just one long scroll to find what you want, one more set of tags certain categories might speed things up :)

But as i scroll down to read thread updates, i've seen a few thigns i didn't know existed. so thats nice :D
What you should do then, is hit Ctrl+F and look for TraderInventory=# and find what kind of weapon type you want.
 
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As far as i can see, this is pretty much the entire list of weapons. What we r lacking r some new guns or some new ideas

And what ideas would that be hmm? Another pistol? ANOTHER shotgun? ANOTHER AR? ANOTHER thwacky stick?

All new weapons would just be variation in looks and sound. No new functionality or even play style.
 
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What you should do then, is hit Ctrl+F and look for TraderInventory=# and find what kind of weapon type you want.

nono, wasn't saying that it was hard to find things, just that scrolling past them takes forever, so if you block it up a bit more it might actually be easier to browse that massive block, and faster to scroll down comment sections.
 
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nono, wasn't saying that it was hard to find things, just that scrolling past them takes forever, so if you block it up a bit more it might actually be easier to browse that massive block, and faster to scroll down comment sections.
Oh okay, i well see what i can do (Most likely not)
You can also hold your middle mouse button and slide down.

And what ideas would that be hmm? Another pistol? ANOTHER shotgun? ANOTHER AR? ANOTHER thwacky stick?
Nail Gun,A Acidic gun, Double Shotguns, Double Machine Guns, Boomerang, Throwable brick, Bow & Arrorw (Explosive tip/Flame tip),Bouncing betty, Riot shield, Vulcan Cannon, Cerebral-Bore, A gun with Eletricity, A gun with Air, A gun that has to do with ice/cold/freezable, RC Car, A Droid (One that is more realistic), Piranha Launcher, Iron Lizard, Ray/Laser gun, another Uzi (Im not a fan of Mac-10), Rocket Launcher, Harpoon Gun, Nightstick (lol), Aerosol Can & Lighter, Dynamites, That patel used in Shaun Of the Dead, etc

Why are weapons like these not in Killing Floor yet? Trust me, if i knew how to port or actully had 3DSMax and know how to make stuff for UT04, i would start on these.
 
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