It is making me crazy.
On a map like Odessa or Danzig, the grenadespam is everywhere around you! This is not really balanced, nor realistic or any kind of fun.
Why did Tripwire gave each player 2 grenades for such a short life? You spawn, throw your grenades at the same spots and within 2 minutes you die (mostly by a grenade on those maps) and you spawn again to throw your 2 grenades again. Rince and repeat. This times the playercount on the server.
The grenadespam is a major downfall of this game, and I really hope it will not be in the next Red Orchestra.
On a map like Odessa or Danzig, the grenadespam is everywhere around you! This is not really balanced, nor realistic or any kind of fun.
Why did Tripwire gave each player 2 grenades for such a short life? You spawn, throw your grenades at the same spots and within 2 minutes you die (mostly by a grenade on those maps) and you spawn again to throw your 2 grenades again. Rince and repeat. This times the playercount on the server.
The grenadespam is a major downfall of this game, and I really hope it will not be in the next Red Orchestra.