Or 150 hours at 3 people!
Which in man hours is what 50000 or 60000 dollars? Well if they are making REAL good money LOL. And for the head ache I hope so! muahaha Probable actual cost in man hours per vehicle I would guess in the 20000 dollar range. Of course depends on ALOT of factors. If 3 guys go at it for 2 months and the frame work is there... Hint it is there now. maybe 15000 bucks? Well whatever it is.......its a fair amount of money.
AND yes I said optimistically!
QUOTE]
not sure what that first line is supposed to mean. it makes no sense.
TWI said three months to do a tank. one guy only, working 22 days a month for three months is 528 hours.
how many do we think need to be working together on them? maybe three? that's over 1,500 man-hours.
i'm not even going to guess at how much those three guys are being paid.
Why are we nit picking? On something like this... Not everyone is working at the same time. The model guy will probably pump out the Lod1 mesh in about a week. Then he would start the insides. Another guy MIGHT start in on the textures of external mesh. on week 2. The last guy MIGHT not even come into the equation until month 2. One guys doing all of this is possible but........a real painful experience and a VARY rare bird that can do all aspects of making something complex like this. It really needs to be a team effort. But as in life... other things will also need to get done. The probability of whatever team made these things doing JUST that for X amount of time is quite slim. Unless totally external contracted work.
The 50000 buck thing was a joke. It is what you SHOULD get for the arse pain. But if building from square 1 like tw did... it COULD have cost that much in man hours. They WANT more tanks. I do not think they have the time or money TO MAKE more tanks. Why they keep getting burned by people saying blaa bllaa they promised this and that. Which was the WHOLE point of the post. To illustrate why the entire ww2 eastern front with EVERYTHING is not in the damned game.
and 150 hours OPTIMISICALLY! for 3 people is 450 man hours. Time of project is what I was thinking... It like you get some contract work done.. THEY NEVER say ....that will be 300 man hours.. they say...3 days or something.
SAy this instant I started making an M3 scout car.. Its NOT a tank. In probably 3 or 4 days I would have the external/internal mesh EXCLUDING the guns done. (working 6 to 8 hours a day) The m2 hb and m1919 for mesh and textures would probably be a week per. On the outside. No animations. But with all LOD's. With in 3.5 weeks I would have the whole thing complete as far as modeling and textures. Now....... it needs to get rigged and config files written. And of course animations. If you know EXACTLY what needs to get done. Maybe 1 or 2 weeks. Of course........then there is all the bugs.... That could be right quick or just AWFUL.
So basically for me a months wages as model texture dude. And likely another month or 2 wages for the other fictitious team members. Total cost would probably be around 10000 bucks in man hours for a game studio. Low ball it for the hell of it. But COMPLETE guess work. This does NOT cover the other expense NO one thinks about. Like rent.. or licenses for software..or capital investments...paying your phone bill....travel expense or cost of research material.
FYI you drop out the insides of the tank... about 2 or 3 weeks......for everything. I have done this more than once in a gameland. IF you know exactly what needs to get done. That's a BIG if.