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I doubt Bethesda will make anything like Morrowind again. They have gone way, way too mainstream in recent years.
I am not really loving the graphics either, in fact it looks just like Oblivion with slightly better textures. I guess it will run sweet on modest PC hardware but some special effort to take advantage of the power on high end equipment would be nice. Some of the textures are rubbish, the NPC near the sawmill looks like he is made of play dough. The indoor areas do look nice i'll give it that.
In all honesty, from what I've heard so far Skyrim is more of a RETURN to Morrowind in many ways. There is a move towards text-based quests in an effort to give the player many more quests and the map is clearly more on the scale of Morrowind. Furthermore, the new Radiant AI system, which allows for more randomized and customized-to-the-player experiences and quests seems to be a huge step in the right direction.*Insert obligatory "Oh no, Skyrim is not Morrowind II" remark.*
Every TES game has been different so just wait till the game comes out before you develop a direction opinion on it.
As for graphics, who really cares? I play Morrowind still and the faces look like bricks, it really doesn't have much of an effect on my enjoyment of it. With that said, the graphics are not absolute top of the line for Skyrim, but given the scale of the world and the game its looking pretty incredible... Once Ive got AA and Anastropic filtering on, playing on 1900x1200 Im sure the game will really shine.
Same. I'm super pumped about the radiant AI and quest system. I love how some stuff will just be randomly generated based on where you have been, who you have met, and where you are in the game, etc. Also, I like the design philosophy that your character merely becomes what you do. This was kind of true in previous ES games, but you were still screwed pretty much if you spec'd for one thing, and then found out by level 10 that you wanted to be a different kind of character.Oblivion was much worse in every sense of simplification, stripped off features and all, so this one goes in the right direction, it even has the Morrowind travel system back! (Yes, it has Oblivion's travel too, but you can always mod that out )
I feel that unlike in Oblivion, the modding of this game will be more about adding content, rather than fixing the game.
Oblivion was much worse in every sense of simplification, stripped off features and all, so this one goes in the right direction, it even has the Morrowind travel system back! (Yes, it has Oblivion's travel too, but you can always mod that out )
I feel that unlike in Oblivion, the modding of this game will be more about adding content, rather than fixing the game.
I do think it hurt the experience in Oblivion where you could magically fast travel to a town you had never been to before. It's almost like the game assumes you have before you got to prison, which is OK I guess. That said, it would be nice if you had to make that first dangerous trip on footIt has the "Fallout 3" fast travel, like the Oblivion one but a bit more limited.
The fast travel in itself was never a huge deal in Oblivion, it was more the fact that the second you leave the beginning dungeon you can immediately fast travel to any city. In skyrim, from the sounds of it, you'll have to go to a city at least once before you can FT to it.
So you have to take that one grand, dangerous adventure to the furthest reaches of the province
Morrowind's system was good, but it started to get tiresome needed to walk and silt strider back to a guild on fairly repetitive "fetch me this" quests.
STUFF
I'm with you Rez, I'm also fairly cynical about the radiant AI considering how all the hype around the AI in Oblivion turned out to be bollocks.The vids look cool, but my psyche is so damaged from Oblivion that I'm not at all excited about this one. I'll wait to hear the feedback a month into it.
and each of those colors aren't there to mark DLC packs, I'm pleased to see that.