But if the player (character) achieves CHIM, he can just use the console to check a character's attributes and do with him what he will.
DAMN! you beat me to it ... was JUST about to post this. Good stuff.What? So NPC's can't have seizures anymore? Pff..
Also, this is something worth keeping an eye on:
http://www.pcgamer.com/2011/12/10/the-elder-strolls-part-1-fresh-off-the-boat
DAMN! you beat me to it ... was JUST about to post this. Good stuff.
Well this is weird. If I disconnect my boxes(5.1 but only subwoofer+2 boxes used) and instead plug headphones in I don't get any freezes. Same with BF3 where performance would suddenly become worse and worse the longer I played.
For me it's: "My father says I have the strength of Isgromor. And my brother has his smarts!"Is there a mod to make Mjoll the Lioness shut the hell up?
"I used to hunt with my father when I was a child..."
YES I HEARD ABOUT THAT
It's crazy how broken some skill trees are. Just with smithing and enchanting the game becomes incredibly easy on the hardest difficulty. With alchemy it becomes the unholy trinity, with sneak it should be possible to one shot ancient dragons.
It's a single player game. You think something is excessively powerful and don't like it? Simple solution: don't do it.
The game just does not scale well period no matter what your choices are.
The fun for me in the game was to figure out what I needed to best survive (without looking at wikis or community sites). Tbh the game is a shallow one if you can set it to the max difficulty and you still feel like your cheating. Everyone has had moments early game where the choice was abuse the ****ty ai and hop back and forth over a rock or get eaten by a bear. And for me that was the feeling of all fighting in the game.
The problem as I see it is they never really introduce any powerful enemies to combat the fact that they give you godlike powers. The game just does not scale well period no matter what your choices are. The reason being every single scenario was designed with a low level character being slightly challenged and this only scales artificially by adding health and damage to enemies. I would love for a chance to actually have to use even a quarter of the powers or weapons I have, or to actually need to prep before a dungeon.
Go get this: http://www.skyrimnexus.com/downloads/file.php?id=1269The fun for me in the game was to figure out what I needed to best survive (without looking at wikis or community sites). Tbh the game is a shallow one if you can set it to the max difficulty and you still feel like your cheating. Everyone has had moments early game where the choice was abuse the ****ty ai and hop back and forth over a rock or get eaten by a bear. And for me that was the feeling of all fighting in the game.
The problem as I see it is they never really introduce any powerful enemies to combat the fact that they give you godlike powers. The game just does not scale well period no matter what your choices are. The reason being every single scenario was designed with a low level character being slightly challenged and this only scales artificially by adding health and damage to enemies. I would love for a chance to actually have to use even a quarter of the powers or weapons I have, or to actually need to prep before a dungeon.