See, that is the problem with most people these days.
It's only fun when it is being spoonfed to you. Personally, i loved getting descriptions from NPC's in Morrowind and following them up to find a place on my own, instead of being magically pointed toward them.
"oh hi there, pl0x move here for rare loot, ktxhbai"
Also, the 'you dont have to use fast-travel' is bollocks. It is there and it will be used. And because many people will fast-travel everywhere once it's possible world artists become lazy and dont pay attention to creating interesting environments.
Oblivion had a very uninteresting world.
Secondly, I don't see why you are so concerned that people use fast travel. You can't enter their world, they can't enter yours. Are you saying that because the fast travel is there, that you used it, even though you think its cheap? I don't understand why the way other people play this SP only game affects your enjoyment of it. Live and let live.
Also, the 'you dont have to use fast-travel' is bollocks. It is there and it will be used. And because many people will fast-travel everywhere once it's possible world artists become lazy and dont pay attention to creating interesting environments.
Oblivion had a very uninteresting world.
Well, I usually don't play through a 100h game with mods and addons avaiable 5 times, sorry.
Well sorry but that's rubbish, I didn't even play the main story and got at least twice as much playtime than FO3(30h) took me, with guild, sidequests and exploring. Average time is abot 100h, do a google search if you don't believe. Plus there's the one half-assed and the real expansion / dlc.100h game? Oblivion? It's more like 20h if you do all the sidequests, and 7h if you just do the story missions.
you are entitled to your opinion you manage to sound somewhat arrogant by saying Bethesda hasn't created a 'good' game in a long time when both Oblivion & Fallout 3 received like a 100 goty awards and more importantly, certain technological problems aside, are LOVED by their communities.
Yes I imagine how other people play their SP game must have a huge impact on your experience!
To be honest I can't judge on TESIII because I didn't play it, but I'd be careful with such assumptions.Pretty much every TES fan will share my opinion that Oblivion was just an incredibly mediocre experience compared to the older games.
To be honest I can't judge on TESIII because I didn't play it, but I'd be careful with such assumptions.
Welcome to what everyone who bought the game did. They said **** it to the main quest, and burned 30 hours exploring the world before they hit that magically line where Bethesda filler content doesn't get any better.Don't see what everyones problem is with Oblivion, I downloaded a savegame to skip the crappy main story and then spent like 100+ on exploring the world and doing sidequests, it was incredibly awesome.
This. This is what every Bethesda made game since Morrowind has turned out like. The visuals trick you into crawling across the world, then it doesn't deliver on it. There are no "settings" in Oblivion. There's the woods, the hills and the mountains. Those are the three terrains. Then you just liberally sprinkle either monsters, a mini-dungeon or one-shot quests into the wilderness, and huzzah! you have a Beth game.My sixteen year old sister, believe it or not, explored the entire world of Oblivion and beat every quest, and there really is nothing special to the environment to encourage walking instead of fast travel. The forts and ruins are not worth exploring; they all have a similar layout and have no special artifacts unless they are part of a quest, so there's no chance that you'll happen to stumble upon some awesome treasure beforehand. Umbra can be an exception, but it's still part of a quest.
Oblivion is one of those games that is awesome when you first play it, but after you realize the world isn't as mysterious and epic as it appears to be, then it can really start to annoy you. Especially when you find out that nearly all elves in the game have the same exact voice.