Hey everyone
Firstly I want to start by saying that I have played RO/RO2 since launch. Its a great game but (in my opinion) could do with one important tweak. Although the idea behind the bleed out system is fantastic, it's execution at times defies common sense. There's nothing worse than shooting an enemy in the torso with a rifle, to see him then calmly unload his sub machine into you before finally succumbing to his wounds. To me at least, bleeding out at present seems little more than a cheap way to avenge yourself before dying. Does anyone else agree that the time it takes to black out should be further randomised to shake things up a bit? It seems at present that the "black out time" is the same in all cases. Imo close quarter fighting would be far more intense and frantic if you had no idea whether the next second would be your last.
Firstly I want to start by saying that I have played RO/RO2 since launch. Its a great game but (in my opinion) could do with one important tweak. Although the idea behind the bleed out system is fantastic, it's execution at times defies common sense. There's nothing worse than shooting an enemy in the torso with a rifle, to see him then calmly unload his sub machine into you before finally succumbing to his wounds. To me at least, bleeding out at present seems little more than a cheap way to avenge yourself before dying. Does anyone else agree that the time it takes to black out should be further randomised to shake things up a bit? It seems at present that the "black out time" is the same in all cases. Imo close quarter fighting would be far more intense and frantic if you had no idea whether the next second would be your last.