I'm asking for a member of the Steam Community forums, which isn't that tech savvy.
Does "The Ball" require SSE2? I've seen it's more and more the case in Unreal Engine 3 games. This is a problem for older PCs, especially the Athlon XP/Sempron family. AMD started supporting SSE2 with the Athlon64 family. Intel supports SSE2 since the Pentium4.
Borderlands requires SSE2, but a fan patch exists.
Alien Breed required SSE2, but Team17 was friendly enough to fix that.
The file in question is the nvtt.dll. If the file is not used by The Ball it probably won't require SSE2 at all.
It would be very nice if you could look into that. If the game requires SSE2 you should either modify the nvtt.dll or update the system requirements to reflect that issue. Writing 2GHz CPU isn't that precise, you know?
P.S.: The thread in the Steam Community Forums can be found here (Link)
Does "The Ball" require SSE2? I've seen it's more and more the case in Unreal Engine 3 games. This is a problem for older PCs, especially the Athlon XP/Sempron family. AMD started supporting SSE2 with the Athlon64 family. Intel supports SSE2 since the Pentium4.
Borderlands requires SSE2, but a fan patch exists.
Alien Breed required SSE2, but Team17 was friendly enough to fix that.
The file in question is the nvtt.dll. If the file is not used by The Ball it probably won't require SSE2 at all.
It would be very nice if you could look into that. If the game requires SSE2 you should either modify the nvtt.dll or update the system requirements to reflect that issue. Writing 2GHz CPU isn't that precise, you know?
P.S.: The thread in the Steam Community Forums can be found here (Link)
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