Today at Games Convention in Leipzig, Bohemia Interactive announced ArmA 2, its latest military simulation game for PC DVD-ROM and next generation consoles (originally known also as Game 2).
ArmA 2 is set in the near future, year 2009, in a fictional post soviet country called Chernarus. Players will be sent as members of a United States Marine Corps Force Recon squad to this country to prevent further civilian casualties and ensure ongoing stability there.
Arma 2 is based on the latest generation technology, offering large –scale game world, authentic and extremely detailed modern units, weapons, vehicles and enviroments, challenging single player and vast array of multiplayer options.
ArmA 2 is expected to be released in 2008. Full game website will be available soon at www.arma2.com.
I really hope it's new engine.
In fact, it runs very poorly and I have a 7600GT, and 3.4ghz Dual-Core, 2gb of RAM. I've tweaked it so the game runs on average of about 45-60fps, but there's a multitude of people who can barely run it at all. It's NOT that advanced of an engine.Aside from bugs the engine did NOT run like horse****. Actually the Arma engine is spectacular on a 7600gt with ridiculous draw distances and amazing character and vehicle models. Buggy? Yes. Buggy as hell? Yes. But what Arma is firing on all cylinders there really is nothing that comes close to touching it for a multiplayer co-op experience.
In fact, it runs very poorly and I have a 7600GT, and 3.4ghz Dual-Core, 2gb of RAM. I've tweaked it so the game runs on average of about 45-60fps, but there's a multitude of people who can barely run it at all. It's NOT that advanced of an engine.
The problem, as has been identified by BIS is the shading applied to foliage and overdraw, that being the engine is trying to render too much stuff at once, most of it so far out of range it doesn't need to, that you get terrible FPS.
These two things are supposedly being addressed in an upcoming patch. Personally, I'd just be pleased if they released the f*cking editor tools so we can have some good addons. There's barely anything out there right now in comparison of what was out by this time after they released Operation Flashpoint. All that you can get right now are reskins and ports from OFP mods.
Yes, I feel your frustration because it rarely worked for me, either.So, does anybody know how to blow up that damn bridge in one of the campaign missions?
I've tried placing explosives on different spots but nothing worked to bring it down, so now i cant advance with the campaign
Yes, I feel your frustration because it rarely worked for me, either.
Try placing them right in the middle of the bridge, and place the satchels in a line across the bridge.
That's what I initially tried to do. It never worked.Nah, I placed all three of them right under the bridge where you can just go beneath it. Should work then.