There. This way we won't have 50 different threads complaining about every single aspect of the event. (But don't let me stop you. )
For the record, I actually like this update. The Zerker weapon price increases were nice. Depending on how you spawn, maybe you have your whole loadout on wave 3/4 instead of 2/3. Fire Axe spawn is welcome too. The Vector's (yes, yes, the Schneidzekk, whatever) seems alright. More damage than the MP7 and MP5. You have to watch your bursting, but that's the case with every medic weapon.
As for TWI, it's their game, they can do what they want with it. The introduction of one weapon isn't going to stop me from playing it. I know we're all business, marketing and gaming development professionals, and could really help Tripwire grow their company if only they would listen to us and do what we demand of them on these forums. But maybe, just maybe, we should hold off on the "omg! Change X/Y/Z was a really bad decision on Tripwire's part." There's probably a reason they did it. Just because it doesn't fit with your perception of Killing Floor doesn't mean they're wrong. This happens every event Tripwire gives us. Does everyone remember the M99's introduction? Probably not because we all stopped playing Killing Floor after it was added, right? I'm sure the Dwarf Axe will be the real reason everyone quits KF and never, ever plays it again. Or not. Either way. *shrugs*
At the very least, credit them for listening about the Community Weapon Pack QQ. They gave us a purely cosmetic weapon DLC. But now I think we can two AK's or two Katana's. The DLC isn't available yet, so I can't confirm it. But I'm pretty sure carrying two Katana's is somehow horribly overpowered and will break the game as we know it.
If nothing else, let us be grateful we no longer have forum rep. I don't need to worry about this post getting downvoted, and you don't have to be bothered to click the minus sign to do it. It's a Christmas miracle!
Edit: I will say this: You Medics are going to love using the ZED gun, for a quite obvious reason.
For the record, I actually like this update. The Zerker weapon price increases were nice. Depending on how you spawn, maybe you have your whole loadout on wave 3/4 instead of 2/3. Fire Axe spawn is welcome too. The Vector's (yes, yes, the Schneidzekk, whatever) seems alright. More damage than the MP7 and MP5. You have to watch your bursting, but that's the case with every medic weapon.
As for TWI, it's their game, they can do what they want with it. The introduction of one weapon isn't going to stop me from playing it. I know we're all business, marketing and gaming development professionals, and could really help Tripwire grow their company if only they would listen to us and do what we demand of them on these forums. But maybe, just maybe, we should hold off on the "omg! Change X/Y/Z was a really bad decision on Tripwire's part." There's probably a reason they did it. Just because it doesn't fit with your perception of Killing Floor doesn't mean they're wrong. This happens every event Tripwire gives us. Does everyone remember the M99's introduction? Probably not because we all stopped playing Killing Floor after it was added, right? I'm sure the Dwarf Axe will be the real reason everyone quits KF and never, ever plays it again. Or not. Either way. *shrugs*
At the very least, credit them for listening about the Community Weapon Pack QQ. They gave us a purely cosmetic weapon DLC. But now I think we can two AK's or two Katana's. The DLC isn't available yet, so I can't confirm it. But I'm pretty sure carrying two Katana's is somehow horribly overpowered and will break the game as we know it.
If nothing else, let us be grateful we no longer have forum rep. I don't need to worry about this post getting downvoted, and you don't have to be bothered to click the minus sign to do it. It's a Christmas miracle!
Edit: I will say this: You Medics are going to love using the ZED gun, for a quite obvious reason.
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