Thank You TWI

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noob3

FNG / Fresh Meat
Sep 19, 2012
286
0
0
Well done TWI, although there are some minor bugs to be fixed you've made quite an impressive mode and I'm quite looking forwards to some custom maps for KFO.

Providing the engine doesn't explode.
 

Nova!

Member
Feb 23, 2013
435
7
18
It's not about being creepy, it's about theme.

Just look at, say, the level up trailer.

Now look at the latest one.

It's changed so much. It's changed from badassery a disorganized freak circus that isn't even funny - quite literally too.

Games change, if the game tried to retain its, as you put it, "Badassery", there'd be complaints of the game becoming stale with nothing new, never adding anything interesting in. It would have also died out fairly quickly, not to mention "If I had wanted a survival horror game, I would play Silent Hill or Resident Evil".
 

C_Gibby

FNG / Fresh Meat
Jan 18, 2010
7,275
2,716
0
Games change, if the game tried to retain its, as you put it, "Badassery", there'd be complaints of the game becoming stale with nothing new, never adding anything interesting in. It would have also died out fairly quickly, not to mention

Oh, they could still add things.

Things like the Heavy Metal, Level Up; IJC updates. Those were well-recieved and matched the original aesthetic. People were wanking over those for weeks.

There were absolutely no complaints about staleness back then.

You'd have to be pretty god damn stupid to think that you can't add to a game whilst maintaining its core.

"If I had wanted a survival horror game, I would play Silent Hill or Resident Evil".

Looks like someone doesn't know what the words "aesthetic" or "theme" mean.