Hello, I know some fans of KF2 give Tripwire a hard time. I am not going to be doing that.
I want to thank each one of them individually if I ever had the chance for making this awesome game.
I won't criticize them aggressively, the game is 7 years old now, and the team is doing an exceptional job at providing us with updates, addressing feedback.
Thank you for keeping KF2 as a bloody, fun, gorey, team based game.
I never dreamed I would ever play a game for 1000's of hours, and make more than a 100 friends, my entire friends list is from players I met playing 6 player online survival.
Thank you for breathing life into this game for so many years Tripwire, and any other team that is working on it.
I want to thank each one of them individually if I ever had the chance for making this awesome game.
I won't criticize them aggressively, the game is 7 years old now, and the team is doing an exceptional job at providing us with updates, addressing feedback.
Thank you for keeping KF2 as a bloody, fun, gorey, team based game.
I never dreamed I would ever play a game for 1000's of hours, and make more than a 100 friends, my entire friends list is from players I met playing 6 player online survival.
Thank you for breathing life into this game for so many years Tripwire, and any other team that is working on it.