Best idea ever to take it away and impliment a points system. Some maps (especially the one with charging up all those hills to the monistary) requires players to die alot to take the objectives, and especially on those maps, its essential that players rush the objectives instead of padding their stats.
Personally, I dont like to die alot, and I like to have a good k/d, so the lack of this feature makes the game much more fun cause I am not parinoid about my stupid k/d and am willing to do those massed bayonet charges that are really fun.
Personally, I dont like to die alot, and I like to have a good k/d, so the lack of this feature makes the game much more fun cause I am not parinoid about my stupid k/d and am willing to do those massed bayonet charges that are really fun.