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Well here's a bunch of tutorials compiled over the years to give people a head start on texturing weapons, props and such. Most the the techqinues applied here are the "old school" way to texture, painting on lighting and such. I still believe mastering the old way will make you a better artist in the future. I hope you guys enjoy this and find it useful like I did.
Big Thanks to Dopefish who still had these laying around and uploaded them. And all the Artists who contributed.
(Some of you might be wonder why these are in the 3D art section instead of the 2D, the reason is most of these tutorials for texturing 3D models.)
All the Tutorials present are properties of their respective Artists.
How to make a base texture by Stoke.
This was done by Kimono, one of the artist who worked on Brink.
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