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Team Fortress 2!

Wish they'd fix the laggy / huge hitboxes. I'm getting tired of getting killed by someone after I have already moved behind a corner. By far Source's biggest problem.

I don't really play Heavy a lot but I do play Spy a lot, so I guess I'll have lots of easy targets :D Speaking of the Spy, they need to fix it as well.

But other then that, good update. 7 new maps = good.
 
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arena-lumberyard0004.jpg


Yay for non-desert/industrial enviroments :)
 
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arena_quarry

Can you jump on to the high areas on the sides or is it blocked?
Any healthkits or none and what about ammocrates

looks promesing TBH but how is the size in contrast to arena_ravine?

The high areas are blocked due to the way the walls are built.

Like I said this is just a day of work on the geometry and a few model placements. When I've got most of the map done I'll add in the final ammo boxes and med packs.
 
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