@opener
Great work. In RO OST we had also some Kessel_extended version I can remember.
To the map itselfe:
I really would prefer this on vanilla day light.
Played last time some StalingradKessel night map, dont know if it was yours allready, but fun looks different for me.
Its not SplinterCell, not a stealth game.
Secondly, add some stuff there.
For example in this very long floor with these big windows.
Its a factory area, everything has a reason there, otherwise it will be some CS-arena
And did you think about to add AT-rifles?
Yeah, I know, I sound really hard, but I mean it honestly as productive critic.
+daytime +added stuff +AT-rifle = very nice map !
Great work. In RO OST we had also some Kessel_extended version I can remember.
To the map itselfe:
I really would prefer this on vanilla day light.
Played last time some StalingradKessel night map, dont know if it was yours allready, but fun looks different for me.
Its not SplinterCell, not a stealth game.
Secondly, add some stuff there.
For example in this very long floor with these big windows.
Its a factory area, everything has a reason there, otherwise it will be some CS-arena
And did you think about to add AT-rifles?
Yeah, I know, I sound really hard, but I mean it honestly as productive critic.
+daytime +added stuff +AT-rifle = very nice map !