Tanks with Radio

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Fedorov

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Dec 8, 2005
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Shouldn't the tank commanders be able to call artillery strikes from inside their tanks?

It makes no sense that he has to get out of it to do so
 

Nezzer

FNG / Fresh Meat
Feb 3, 2010
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I want a vehicle only voice channel :rolleyes:
I've had enough of listening to crews speaking in the team channel while I'm on foot xD
 

VariousNames

FNG / Fresh Meat
Aug 6, 2009
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only the command tank we fitted with radio for talking to HQ i believe... these tanks pop out b/c the large antenna

I was under the impression that all (or nearly all) German tanks were equipped with radios...

Precisely what would keep a tank equipped with a radio from dialing into HQ?
 

Napoleon Blownapart

FNG / Fresh Meat
Jul 1, 2009
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all German tanks had Tank to Tank radios equipped (for the Russians only the commanders tank had radio in it)... i understand where you are coming from ... i believe it has to do with the range of the radio sets... only had time to find one really bad article about it... i got a book somewhere that describes it... just gotta dig it out

(note the large star antenna)
http://tankove_muzeum.sweb.cz/warpics/pz5panther_bef_1.jpg

short article (not great)
http://www.tactical-link.com/WWII_NVIS.htm
 

Fedorov

FNG / Fresh Meat
Dec 8, 2005
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Well it depends on the system, I'd say the commander should have access to arty strikes in any tank, at least if the system is as it's in RO (which I hope is not) everyone in the spawn tries to get to a tank like spermatozoids to an ovulum.

I would like some kind of system in which you are assigned to a tank and spawn in it from the beginning, and the option to tank with a friend using steamworks or something. I know the whole tanking thing is a very tricky matter, and it may be very difficult to reach a system without problems.

Possible option would be to select yourself and your friend as a "squad" in the game menu before even joining the server.

Then when joining a game, infantry can pick their classes, but tankers can pick their tanks the same way.

Then when the leader of the "squad" chooses a tank (or signs up for it, depending on the new system), it also fills that tank with your friends, or at least try to put them together in a tank (being a squad of friends they should take priority over lone players)

If solo players are left in a tank with someone they don't like, they should have the ability to sign up for another tank (if there is one with a free slot)

Now we have the respawn problem when one crew member dies, but the rest are still alive... I'll think of a solution for that...

Possible solutions:

1. Make the dead squad member respawn inside the tank (with a longer respawn time) if the tank still lives.

2. Make him wait until all his squad members are dead, then they all respawn in a fresh tank (The only difference between this and the current is that now you wait dead for your assigned tank instead of running around like chicken in the tank spawn waiting for it to appear
 
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VariousNames

FNG / Fresh Meat
Aug 6, 2009
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all German tanks had Tank to Tank radios equipped (for the Russians only the commanders tank had radio in it)... i understand where you are coming from ... i believe it has to do with the range of the radio sets... only had time to find one really bad article about it... i got a book somewhere that describes it... just gotta dig it out

(note the large star antenna)
[url]http://tankove_muzeum.sweb.cz/warpics/pz5panther_bef_1.jpg[/URL]

short article (not great)
[url]http://www.tactical-link.com/WWII_NVIS.htm[/URL]

Makes sense, I understand perfectly.

However, it's most definitely the case that the only person this thread concerns is the ability of the tank commander....just imagine it's got longer antennas in his tank.
 

PETERPANs

FNG / Fresh Meat
Jul 10, 2009
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Big advantage of german tanks in first years of eastern campaign was radio. Lack of steel protection and bad sloping armor design of german tanks was beated by using of radio during campaign. After Stalingrad turning point soviets started to equip all tanks by radio too.

In general there was not big tank battles in first years of war with soviet union. Germans quickly learned that soviet tanks are too deadly for their tanks. So they bypass them always and destroy them from safe distance by aircraft or field artillery.

I love that RO maps which have light german tanks against tanks like KV ...
 
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[TW]Wilsonam

VP, Tripwire Int.
Oct 17, 2005
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Simple answer(s):

In 1941, not all Soviet tanks had radios - usually just the platoon commander. They were more widely introduced as the war progressed, as they realised that tanks without communications were a Bad idea. The Germans had all tanks equipped with radios from the start.

As for comms with arty support: this is more complicated. Most tank radios would operate on one or two frequencies only. The frequencies were set prior to each engagement (a process known as "netting in" in British parlance, for example). A tank commander had a switch allowing him to flick between internal comms within his tank or to the external comms net. So the comms channels didn't get horrendously over-crowded, a single tank company might have one channel to themselves. The command tank might have a second channel available so they could communicate with battalion level.

Artillery assets were most usually allocated at battalion level (or higher). So - as an example, lets assume 4 Platoon, A Company, 2nd Battalion needs fire support...

Platoon commander opens his channel to Company, places the request. Company commander relays the request to Battalion HQ. At HQ, the Battalion commander decides if it is even a good idea. If so, the message is then relayed on to the supporting artillery unit. Artillery unit HQ prioritizes the incoming requests, accepts or denies - and the decision is relayed back down to the Platoon commander.

Given the complexity of the chain of comms in that case, you can understand why the Platoon commander didn't get much of a chance to correct fire...

Now, in certain circumstances, arty assets just might be dropped into the net at a much lower level - for example, at Company level, when the Company had a specific task highly likely to require fire support. In this case, the Company commander just might have direct access to his own personal arty battery - but that assumes plentiful arty assets!

And the other: you will see pictures of specialist arty spotting vehicles. These tend to be de-gunned tanks, or armored cars/half-tracks, with a big stack of radios on board. These could travel with the forward troops, net in with them, while retaining contact with higher artillery head-quarters. These forward observers could obviously direct fire a LOT more efficiently - but they were rare...

Hope that helps some.
 

Capt.Cool

FNG / Fresh Meat
Jan 5, 2010
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The command tank might have a second channel available so they could communicate with battalion level.

Hope that helps some.

Hmm, you still havent told us if this feature will be ingame or why not.
You said yourself that the command tank could talk to HQ for fire support.

Assuming you are the tankcommander, its logical you are in the command tank, right?
So you should be able to call arty from inside your tank.
Its totally unlogic why a tankcommander should leave his save tank and goes outside into danger to call arty, if he can do it from inside his tank. :rolleyes:
 

Zetsumei

Grizzled Veteran
Nov 22, 2005
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There is no confirmation whether tanks will even get in the game at all. So I doubt they will comment about any specific tank features :p
 
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Capt.Cool

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It totally makes sense if it is the only way to get arty support.


Sorry schneidzekk, but WHAT part of this thread you havent understand? :rolleyes:

It SHOULD NOT be the only way to get arty support!
You cant explain a missing feature with the fact that the feature is missing! Thats stupid...

If you are the Tankcommander, you SHOULD BE able to call arty from inside the tank.
It just makes no sense if thats impossible!

Everything else would be just unlogic...
 
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[TW]schneidzekk

Machete Engineering.
Staff member
Oct 10, 2005
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You are missing the point.

It still makes sense if it IS the only way to get arty support.

Should or should not does not matter in that case, that is your opinion.

Anyway. All speculation, maybe there are no tanks or maybe there are tanks which have that feature. You never know.
 

Capt.Cool

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Jan 5, 2010
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with answers like that from a mod I question the purpose of the SUGGESTION forum... :rolleyes:


And you missed the point of the whole thread. The Thread was about:

Shouldn't the tank commanders be able to call artillery strikes from inside their tanks?

It makes no sense that he has to get out of it to do so

So you can answer yes or no, or make an alternative suggestion about that topic.
Thats the purpose of this forum. To say "this feature is missing and thats why you cant do it..." is just wrong.


And yes, if tanks are not included our ideas are worthless.
But IF they are in, then maybe we can add something useful for the future game... ;)
 

Xendance

FNG / Fresh Meat
Nov 21, 2005
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How did he miss it? As Alan pointed out, the tank platoon leaders were very rarely given the 1st priority on artillery missions.

But what Scneidy really said was that if the map has other means of calling arty, it would make no sense for the tank platoon leader to call in arty. But if there aren't, it makes sense. Or am I just confused as well? o_O