Surrender, discussed before but oh well.

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RedGuardist

FNG / Fresh Meat
Jun 14, 2006
1,697
349
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I really like this feature included. You should get more points if you can make enemy to surrender, maybe 2 points, for squad leader 5 points. Enemy player would be tied and then respawned. Tieing enemy should be done with action key when close enough. You could also sneak behind enemy and try to tie him to get more points. Maybe there could be some struggle animation when you trying to tie enemy who has weapon and if succesfull enemy would be captivated.

Jesus. You got to be kidding. We don`t need any bondage to this game.:)

I am pretty sure, that in the middle of combat soldiers very seldom tried to captive enemy purpously and definetely not tried to sneak behind enemy to capture and tie them. Shooting them is much easier.


The point is that this game is ment to portray combat on eastern front. This is not any kind of agent or spy game. So no thanks.
 

Bone saw

FNG / Fresh Meat
Sep 21, 2006
261
22
0
J
A squad leader who surrenders should lose all of his points and get tagged with [f*ckin traitor].....:mad:
 

Quenaelin

FNG / Fresh Meat
Nov 3, 2006
242
0
0
Finland
Maybe you could try to capture enemy squad leader and get other team demoralized, send commandos behind enemy lines to capture their squad leader. I haven't seen many games with this kind of capture option. You could yell also "Drop your weapons or I will shoot". Not usable perhaps, eastfront was too brutal for being nice to enemies, this could be used only in westernfront :D
 

Fu. Svedberg

FNG / Fresh Meat
Nov 21, 2005
1,413
16
0
Sweden
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http://www.redorchestragame.com/forum/showthread.php?t=14061
 
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